Pixel
Notable Member
- Jul 17, 2016
- 4,217
- 105,431
Hewwo! ^o^
So, lately a lot of people have been complaining about The Spawn Killers ( In Hide And Seek, Im Pretty Sure ).
I was thinking, to reduce Spawn Kills, the seekers could have some sort of invincibility?
For example:
The seekers spawn, with hiders around the Spawn area ready to kill.
But, the seekers have a 10 second invincibility time limit.
This will allow the seekers to stop being killed straight away.
Also, if you think it's unfair to the hiders ( if the hiders get killed immediately from staying at spawn ) it's their own fault, because they were going to Spawn Kill in the first place.
Hope you like my idea! ^o^
Thanks for reading! ^w^
So, lately a lot of people have been complaining about The Spawn Killers ( In Hide And Seek, Im Pretty Sure ).
I was thinking, to reduce Spawn Kills, the seekers could have some sort of invincibility?
For example:
The seekers spawn, with hiders around the Spawn area ready to kill.
But, the seekers have a 10 second invincibility time limit.
This will allow the seekers to stop being killed straight away.
Also, if you think it's unfair to the hiders ( if the hiders get killed immediately from staying at spawn ) it's their own fault, because they were going to Spawn Kill in the first place.
Hope you like my idea! ^o^
Thanks for reading! ^w^