Minespawn
Notable Member
- Oct 1, 2016
- 693
- 1,753
Maximum Players:13
Minimum Players: 5
About: This is a game based on Red Light,and Green Light. There are 2 types of players in the game, Teller(I couldn’t think/find a better name) and Mover. The time limit is 3 minutes and the track/floor/path for the movers is 150-200(length)x75(wide) blocks. At the end of the track/floor/path, there is an finish line.
Mechanics: The game starts with a green block which allows movers to move Green Floor means “Move or Go”, Yellow Floor means “Warning” ,and Red Floor means “STOP!”. The teller tells when to move and when to stop by holding a green or a red item. If the teller switched the green to the red item, the floor will turn into yellow block for 2 seconds to warn the movers, after 3 seconds, the floor turns into red. The teller can’t switch colors in the first 10 seconds of a match. The teller should have a cooldown for switching the floor like 3 seconds. If the teller didn’t switch the green to the red item for 15 seconds, the floor will turn into yellow for 4 seconds, after 4 seconds, the floor will turn into red. If the teller didn’t switch the red to the green item, the floor will turn into green for 15 seconds. The mover should move on the floor whenever it’s green or yellow. If the mover moves when the floor is red, the mover will be teleported 10-12 blocks backwards and will have blindness for 8 seconds. Everytime a mover moves 8 blocks, the mover will receive 10 coins and 15 exp. Everytime the teller tempt a mover to go while the floor is red and succeeded, the teller will receive 20 coins and 35 exp.
How to Win:
Teller: You must stop movers from going to the finish line until the timer runs out!
Mover: You must go to the finish line before the timer runs out!
Wining Rewards:
Teller: 200 coins 100 exp
Mover: 100 coins 50 exp
I hope you like my minigame idea and this idea just came in my memories in school for what-so-ever reason ._.
Minimum Players: 5
About: This is a game based on Red Light,and Green Light. There are 2 types of players in the game, Teller(I couldn’t think/find a better name) and Mover. The time limit is 3 minutes and the track/floor/path for the movers is 150-200(length)x75(wide) blocks. At the end of the track/floor/path, there is an finish line.
Mechanics: The game starts with a green block which allows movers to move Green Floor means “Move or Go”, Yellow Floor means “Warning” ,and Red Floor means “STOP!”. The teller tells when to move and when to stop by holding a green or a red item. If the teller switched the green to the red item, the floor will turn into yellow block for 2 seconds to warn the movers, after 3 seconds, the floor turns into red. The teller can’t switch colors in the first 10 seconds of a match. The teller should have a cooldown for switching the floor like 3 seconds. If the teller didn’t switch the green to the red item for 15 seconds, the floor will turn into yellow for 4 seconds, after 4 seconds, the floor will turn into red. If the teller didn’t switch the red to the green item, the floor will turn into green for 15 seconds. The mover should move on the floor whenever it’s green or yellow. If the mover moves when the floor is red, the mover will be teleported 10-12 blocks backwards and will have blindness for 8 seconds. Everytime a mover moves 8 blocks, the mover will receive 10 coins and 15 exp. Everytime the teller tempt a mover to go while the floor is red and succeeded, the teller will receive 20 coins and 35 exp.
How to Win:
Teller: You must stop movers from going to the finish line until the timer runs out!
Mover: You must go to the finish line before the timer runs out!
Wining Rewards:
Teller: 200 coins 100 exp
Mover: 100 coins 50 exp
I hope you like my minigame idea and this idea just came in my memories in school for what-so-ever reason ._.

