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Fixing The windows 10 pvp problem

Do you think this idea should be implemented?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 10 100.0%

  • Total voters
    10

MarvelB0i

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Many players who play on PVP have complaints about that windows 10 has an "advantage" when it comes to PVP and meanwhile I don't think the advantage is as big as what people say, (even though I still think PVP should be more fair for all versions) I will attempt to give my own way to fixing the issue that won't cause controversy. Overall I have devised this solution to not change the overall PVP playstyle on this server.
My idea is to (This apply to all devices) have a weapon cool down after the weapon is used. The cooldown would be around the average time it takes for a mobile player can do an attack input. (I'm guessing this is about half to a third of a second) (Most people play on mobile so this makes sense) This allows for windows 10 to not be able to do the crazy combos that only their device could do. Overall this would stop autoclick as well so that's also a good thing. If you attempt to attack before the cooldown finished your weapon won't fire.
Notes: I am not trying to make this server into 1.9 (1.9 combat sucks). The cooldown is way shorter than 1.9 cooldown. (The cooldown time should be a third to half a second)
Please give constructive criticism and not hate. And hopefully the BRLNS team will consider this. :D
-MarvelFanB0i
Edit: Actually these changes suck now knowing more about the issue lol.
 
Last edited:
Many players who play on PVP have complaints about that windows 10 has an "advantage" when it comes to PVP and meanwhile I don't think the advantage is as big as what people say, (even though I still think PVP should be more fair for all versions) I will attempt to give my own way to fixing the issue that won't cause controversy. Overall I have devised this solution to not change the overall PVP playstyle on this server.
My idea is to (This apply to all devices) have a weapon cool down after the weapon is used. The cooldown would be around the average time it takes for a mobile player can do an attack input. (I'm guessing this is about half to a third of a second) (Most people play on mobile so this makes sense) This allows for windows 10 to not be able to do the crazy combos that only their device could do. Overall this would stop autoclick as well so that's also a good thing. If you attempt to attack before the cooldown finished your weapon won't fire.
Notes: I am not trying to make this server into 1.9 (1.9 combat sucks). The cooldown is way shorter than 1.9 cooldown. (The cooldown time should be a third to half a second)
Please give constructive criticism and not hate. And hopefully the BRLNS team will consider this. :D
-MarvelFanB0i
Must’ve took u 2 hours to make this
View reply.
 
Many players who play on PVP have complaints about that windows 10 has an "advantage" when it comes to PVP and meanwhile I don't think the advantage is as big as what people say, (even though I still think PVP should be more fair for all versions) I will attempt to give my own way to fixing the issue that won't cause controversy. Overall I have devised this solution to not change the overall PVP playstyle on this server.
My idea is to (This apply to all devices) have a weapon cool down after the weapon is used. The cooldown would be around the average time it takes for a mobile player can do an attack input. (I'm guessing this is about half to a third of a second) (Most people play on mobile so this makes sense) This allows for windows 10 to not be able to do the crazy combos that only their device could do. Overall this would stop autoclick as well so that's also a good thing. If you attempt to attack before the cooldown finished your weapon won't fire.
Notes: I am not trying to make this server into 1.9 (1.9 combat sucks). The cooldown is way shorter than 1.9 cooldown. (The cooldown time should be a third to half a second)
Please give constructive criticism and not hate. And hopefully the BRLNS team will consider this. :D
-MarvelFanB0i
What the- this isn’t Java Edition 1.9 and this isn’t Java Server.
View reply.
 
What the- this isn’t Java Edition 1.9 and this isn’t Java Server.
I literally stated that the cooldown wouldn't be anywhere near the amount of time for the 1.9 cooldown. Again the cooldown is only 1/3 of a second to 1/2 of a second. 1.9 cooldown are like more than double to even quadruple the time. :D
View reply.
 
I literally stated that the cooldown wouldn't be anywhere near the amount of time for the 1.9 cooldown. Again the cooldown is only 1/3 of a second to 1/2 of a second. 1.9 cooldown are like more than double to even quadruple the time. :D
Hell there is no mod like that I own a server and find like 1671761791881 mod and it Bedrock Edition not java edition and goddesses of mod can’t even gonna find it.
View reply.
 
Hell there is no mod like that I own a server and find like 1671761791881 mod and it Bedrock Edition not java edition and goddesses of mod can’t even gonna find it.
It could still be made though. It shouldnt be too hard of a plugin or mod to make. Heck we already have some usable code from other BRLNS plugins. For example the ender pearl cooldown has some code that could be utilised. I'm sure BRLNS could make a plugin like that :D
View reply.
 
1.8 has weird hit detection, new horrible animations, weird sensitivity, horrible rods, which doesnt show up on 1.7
View reply.
 
they’ve already reduced the amount of damage on MCWIN10 qwq (๑•̀д•́๑)
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they’ve already reduced the amount of damage on MCWIN10 qwq (๑•̀д•́๑)
Oh huh can you show me proof? Plus win10 probably still has higher dps overall unless the nerf was severe. :D
View reply.
 
I find it funny whenever I have to point out that Brokenlens is actually using the 1.9 combat system for Win10 players for years already.

They do have a cooldown, the faster they hit, the less damage they will do.
On top of that, on every platform, hits will only be registered by the server after half a second has passed since the previous hit. or in other words 500ms. which means 2 cps tops.

These measures have been put in place a long time ago because this Windows10 topic is really old.
And even though PE players are never happy, the PvP system on brokenlens is quite balanced as it is, we've managed to find "a sweet spot" a few years back. and we don't intend to change it so soon.

The damage a player can do to you depends a lot on which tactics they are using. independent of their platform.
You can check this for more info on that: https://brokenlens.xyz/forums/threads/knockback.105369/#post-811565
View reply.
 
I find it funny whenever I have to point out that Brokenlens is actually using the 1.9 combat system for Win10 players for years already.

They do have a cooldown, the faster they hit, the less damage they will do.
On top of that, on every platform, hits will only be registered by the server after 1/2 of a tick has passed since the previous hit. or in other words 500ms. which means 2 cps tops.

These measures have been put in place a long time ago because this Windows10 topic is really old.
And even though PE players are never happy, the PvP system on brokenlens is quite balanced as it is, we've managed to find "a sweet spot" a few years back. and we don't intend to change it so soon.

The damage a player can do to you depends a lot on which tactics they are using. independent of their platform.
You can check this for more info on that: https://brokenlens.xyz/forums/threads/knockback.105369/#post-811565
Oh huh never knew that. Im sonewhat new so i dont know too much about the issue even though it seemed way overexagerated. What i said as my idea was actually a thing! Thanks vertx! :D
View reply.
 
its called pro skillz on win 10 we all have are own ways of pvp plus im win 10 and im still beaten by pe and consol mc players
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