fleur/pollination (map submission and feedback #1)

I love it- it's so pretty- I agree with Dark- the islands are a bit uneven in a few spots- top island with white flower is closer to mid than the others - I will look more closely tomorrow Madi- definite potential :) Nice work!!

tysm ally! i’ll work on it more and resubmit w all the changes that have been commented today and over the course of the next couple of days! ty for your feed back :p
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This is a great map although I believe the spacing in between the sub-islands close to the spawn islands is a little too close. You would only need to bridge two or three blocks (Plus a sprint jump) to bridge across an outer island which might make it too easy to rush other players. I would space out the outer islands so you would need to place five or six blocks (Tron for instance requires 7-8 blocks per outer island when not counting for mid which you can access instantly.) after sprint bridging to make sure that the map keeps it's fast paced game play while still providing opportunities for players to collect resources and prepare.
I really like that the map encourages faster game play towards the outer sections while the inner sections are more open-ended and take longer to traverse through.
Overall, I really hope this map gets accepted as it looks really fun to play on.
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This is a great map although I believe the spacing in between the sub-islands close to the spawn islands is a little too close. You would only need to bridge two or three blocks (Plus a sprint jump) to bridge across an outer island which might make it too easy to rush other players. I would space out the outer islands so you would need to place five or six blocks (Tron for instance requires 7-8 blocks per outer island when not counting for mid which you can access instantly.) after sprint bridging to make sure that the map keeps it's fast paced game play while still providing opportunities for players to collect resources and prepare.
I really like that the map encourages faster game play towards the outer sections while the inner sections are more open-ended and take longer to traverse through.
Overall, I really hope this map gets accepted as it looks really fun to play on.
This is an old thread lol
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This is a great map although I believe the spacing in between the sub-islands close to the spawn islands is a little too close. You would only need to bridge two or three blocks (Plus a sprint jump) to bridge across an outer island which might make it too easy to rush other players. I would space out the outer islands so you would need to place five or six blocks (Tron for instance requires 7-8 blocks per outer island when not counting for mid which you can access instantly.) after sprint bridging to make sure that the map keeps it's fast paced game play while still providing opportunities for players to collect resources and prepare.
I really like that the map encourages faster game play towards the outer sections while the inner sections are more open-ended and take longer to traverse through.
Overall, I really hope this map gets accepted as it looks really fun to play on.
hey software! thanks for the feedback :p we appreciate it sm, fortunately, the map has been altered so much over time- it looks nothing like these pictures anymore! if youd like a more - updated - version check the newer thread that i posted a week? later i believe- it has also been changed since then so its not completely accurate! i'm planning to resubmit the map since its had such drastic changes! again, thank you <3
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