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Why not...?

DO YOU THINK THIS WILL HELP BRLNS?

  • YES

    Votes: 4 50.0%
  • ABSOLUTELY

    Votes: 0 0.0%
  • CERTAINLY

    Votes: 0 0.0%
  • NO DOUBT, IT WILL

    Votes: 4 50.0%

  • Total voters
    8

Flikxtah05

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I AM BACK AGAIN WITH A DUMB IDEA AND HOPING SOMEONE MIGHT SEE THIS AS A WONDERFUL SUGGESTION.

Brokelens got many gamemodes... Exciting as it could be, right?! But some minigames doesn't caught the attention i was thinking to be the most crowded games. Such as DNG, BP and MIRCO BATTLES.

So instead of thinking of WHAT MORE GAMEMODES SHOULD BRLNS ADD, let's all reach up and think of what might SAVE THOSE GAMES FROM BEING DEAD! (i am too exaggerated)

SO HERE'S MY IDEA;
-Adding maps temporarily
For example for the Summer, why not we build Summer-Themed Maps like Beaches, Coast, Archipelago, etc. That would last for 2-3 months and will be added bacl again next year. And... Adding things/items specifically only for that season/map(s).
Example, The build team built a Archipelago map for Survival Games... Why not adding fire aspect swords and sand totems which when obtained, it'll give them additional 1 coin and 10xp.
Another example for the holidays the community build a gingerbread houses for MicroGames and hiding chests around the map which contains Snowflakes and when obtained will give you different effects
ANOTHER IDEA
-Tasks and Rewards
In addition on those "themed" maps and thingamabobs. Why not adding tasks for a specific minigame for A SPECIFIC SEASON
For example: The gingerbread house on the microgames (the same as i said earlier)
Make a task like:
Collect 10 snowflakes = 20xp (this may vary since i don't know how xp works very well)
Kill a player while having a effect from the snowflake = 30xp
Something like that...
THANK YOU FOR READING THIS THREAD... IF YOU HAVE SOME IDEAS COMMENT OR MAKE A NEW THREAD LET'S REVIVE THOSE DEAD GAMES!
(i know this would be tough but nothing is impossible with faith and hope)
 
Last edited:
I AM BACK AGAIN WITH A DUMB IDEA AND HOPING SOMEONE MIGHT SEE THIS AS A WONDERFUL SUGGESTION.

Brokelens got many gamemodes... Exciting as it could be, right?! But some minigames doesn't caught the attention i was thinking to be the most crowded games. Such as DNG, BP and MIRCO BATTLES.

So instead of thinking of WHAT MORE GAMEMODES SHOULD BRLNS ADD, let's all reach up and think of what might SAVE THOSE GAMES FROM BEING DEAD! (i am too exaggerated)

SO HERE'S MY IDEA;
-Adding maps temporarily
For example for the Summer, why not we build Summer-Themed Maps like Beaches, Coast, Archipelago, etc. That would last for 2-3 months and will be added bacl again next year. And... Adding things/items specifically only for that season/map(s).
Example, The build team built a Archipelago map for Survival Games... Why not adding fire aspect swords and sand totems which when obtained, it'll give them additional 1 coin and 10xp.
Another example for the holidays the community build a gingerbread houses for MicroGames and hiding chests around the map which contains Snowflakes and when obtained will give you different effects
ANOTHER IDEA
-Tasks and Rewards
In addition on those "themed" maps and thingamabobs. Why not adding tasks for a specific minigame for A SPECIFIC SEASON
For example: The gingerbread house on the microgames (the same as i said earlier)
Make a task like:
Collect 10 snowflakes = 20xp (this may vary since i don't know how xp works very well)
Kill a player while having a effect from the snowflake = 30xp
Something like that...
THANK YOU FOR READING THIS THREAD... IF YOU HAVE SOME IDEAS COMMENT OR MAKE A NEW THREAD LET'S REVIVE THOSE DEAD GAMES!
(i know this would be tough but nothing is impossible with faith and hope)

Hmm it sounds like a good idea!
View reply.
 
I AM BACK AGAIN WITH A DUMB IDEA AND HOPING SOMEONE MIGHT SEE THIS AS A WONDERFUL SUGGESTION.

Brokelens got many gamemodes... Exciting as it could be, right?! But some minigames doesn't caught the attention i was thinking to be the most crowded games. Such as DNG, BP and MIRCO BATTLES.

So instead of thinking of WHAT MORE GAMEMODES SHOULD BRLNS ADD, let's all reach up and think of what might SAVE THOSE GAMES FROM BEING DEAD! (i am too exaggerated)

SO HERE'S MY IDEA;
-Adding maps temporarily
For example for the Summer, why not we build Summer-Themed Maps like Beaches, Coast, Archipelago, etc. That would last for 2-3 months and will be added bacl again next year. And... Adding things/items specifically only for that season/map(s).
Example, The build team built a Archipelago map for Survival Games... Why not adding fire aspect swords and sand totems which when obtained, it'll give them additional 1 coin and 10xp.
Another example for the holidays the community build a gingerbread houses for MicroGames and hiding chests around the map which contains Snowflakes and when obtained will give you different effects
ANOTHER IDEA
-Tasks and Rewards
In addition on those "themed" maps and thingamabobs. Why not adding tasks for a specific minigame for A SPECIFIC SEASON
For example: The gingerbread house on the microgames (the same as i said earlier)
Make a task like:
Collect 10 snowflakes = 20xp (this may vary since i don't know how xp works very well)
Kill a player while having a effect from the snowflake = 30xp
Something like that...
THANK YOU FOR READING THIS THREAD... IF YOU HAVE SOME IDEAS COMMENT OR MAKE A NEW THREAD LET'S REVIVE THOSE DEAD GAMES!
(i know this would be tough but nothing is impossible with faith and hope)
Hey bro u inapired me keep going
View reply.
 
@vertx can u plz read this one its a good idea its kinda hard but plz if u have some time maybe u can work on this one
View reply.
 
While watching yt this idea just pop-up in my head comes from nowhere
So first let's recap...
1. Adding map specifically for a season or holidays (LIKE THANKSGVING)
2. Tasks and Rewards based on what season/map(s) is onto the server

So... Here's another one for those dead games. So far, my 2 months on brnls (mah goodness gracious idk how many months have passed) I've seen a lot of players grinding for xp and coins...
So i am just thinking on adding XP AND COINS DOUBLE exclusive only for those games. Example everyday, SG, DNG, BP (others i forgot) players will have chances to get DOUBLE COINS OR XP and it vary on how many games they've played on that day on THAT SAME GAME and resets the counter when you've got it. Example:
I've been playing DNG for 10 times this day. I will be given 50 percent chance having a DOUBLE COINS OR DOUBLE XP and on the 11th game i've got the DOUBLER BOOST and after that the chances of having a DOUBLER BOOST will reset to 1 percent.
Easy to think
Hard to Explain
Harder to Develop
That's just my suggestion
View reply.
 
I AM BACK AGAIN WITH A DUMB IDEA AND HOPING SOMEONE MIGHT SEE THIS AS A WONDERFUL SUGGESTION.

Brokelens got many gamemodes... Exciting as it could be, right?! But some minigames doesn't caught the attention i was thinking to be the most crowded games. Such as DNG, BP and MIRCO BATTLES.

So instead of thinking of WHAT MORE GAMEMODES SHOULD BRLNS ADD, let's all reach up and think of what might SAVE THOSE GAMES FROM BEING DEAD! (i am too exaggerated)

SO HERE'S MY IDEA;
-Adding maps temporarily
For example for the Summer, why not we build Summer-Themed Maps like Beaches, Coast, Archipelago, etc. That would last for 2-3 months and will be added bacl again next year. And... Adding things/items specifically only for that season/map(s).
Example, The build team built a Archipelago map for Survival Games... Why not adding fire aspect swords and sand totems which when obtained, it'll give them additional 1 coin and 10xp.
Another example for the holidays the community build a gingerbread houses for MicroGames and hiding chests around the map which contains Snowflakes and when obtained will give you different effects
ANOTHER IDEA
-Tasks and Rewards
In addition on those "themed" maps and thingamabobs. Why not adding tasks for a specific minigame for A SPECIFIC SEASON
For example: The gingerbread house on the microgames (the same as i said earlier)
Make a task like:
Collect 10 snowflakes = 20xp (this may vary since i don't know how xp works very well)
Kill a player while having a effect from the snowflake = 30xp
Something like that...
THANK YOU FOR READING THIS THREAD... IF YOU HAVE SOME IDEAS COMMENT OR MAKE A NEW THREAD LET'S REVIVE THOSE DEAD GAMES!
(i know this would be tough but nothing is impossible with faith and hope)
ngl this is genius, seasonal content
View reply.
 
Yes, also, I think it would be cool if we had more interactive maps like Haunted Mansion in MM where you are able to use the elevator! I think maps where you could interact with are super cool!
View reply.
 
Last edited:
While watching yt this idea just pop-up in my head comes from nowhere
So first let's recap...
1. Adding map specifically for a season or holidays (LIKE THANKSGVING)
2. Tasks and Rewards based on what season/map(s) is onto the server

So... Here's another one for those dead games. So far, my 2 months on brnls (mah goodness gracious idk how many months have passed) I've seen a lot of players grinding for xp and coins...
So i am just thinking on adding XP AND COINS DOUBLE exclusive only for those games. Example everyday, SG, DNG, BP (others i forgot) players will have chances to get DOUBLE COINS OR XP and it vary on how many games they've played on that day on THAT SAME GAME and resets the counter when you've got it. Example:
I've been playing DNG for 10 times this day. I will be given 50 percent chance having a DOUBLE COINS OR DOUBLE XP and on the 11th game i've got the DOUBLER BOOST and after that the chances of having a DOUBLER BOOST will reset to 1 percent.
Easy to think
Hard to Explain
Harder to Develop
That's just my suggestion
Another super cool idea keep going and hope they add this
View reply.
 

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