This is weird

I spent the last twenty minutes setting up Minecraft Bedrock 1.17.30 (Turns out Astral Client does not work with that build and it causes massive memory leaks with the game using 25+ gigs of ram through simple menu navigation.) and I got my resource packs working. I tried to join BrokenLens and it completely crashed my game even with all resource packs disabled.

Other servers including a few non-featured servers I tested seem to work without issue. At worst, They provide an error code that indicates to me that the server has not been properly updated. It appears to me as if this might be a problem with how PowerNukket (I might be mistaken here but I believe this subsystem is used internally given how it matches many of the details I've noticed when comparing how things work.) is implemented as a part of BrokenLens.

Thankfully, There has been a new snapshot that released yesterday that seems to mostly support 1.17.30 although I would still probably be cautious regarding implementation of all of the new features from that release especially given that it is still in development.
Hopefully this info helps.
I'm investigating this.

I don't know what powernukkit is.
As I've stated before we use nothing third-party, and for years already.
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Dang, I wasn't aware of that. I kind of thought that BrokenLens relied on third party solutions due to old forum posts and independent testing.
Thanks for updating me so quickly on that front.
I'll switch back to 1.17.11 for now as many of my resource packs are unstable with the newest build at this point.
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Dang, I wasn't aware of that. I kind of thought that BrokenLens relied on third party solutions due to old forum posts and independent testing.
Thanks for updating me so quickly on that front.
I'll switch back to 1.17.11 for now as many of my resource packs are unstable with the newest build at this point.
The thing is that you can't really "rely" on a third party :p
The more things you can develop in-house, the better.

You should be able to join on 1.17.30 now, apparently it's only affecting certain lobbies.
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The thing is that you can't really "rely" on a third party :p
The more things you can develop in-house, the best.

You should be able to join on 1.17.30 now, apparently it's only affecting certain lobbies.

Thank you for updating BrokenLens so quickly.
I tested on 1.17.30 with OBS Studio recording and not only does it not crash my client but every single lobby and queue works perfectly outside of MobWars Solo which indicates that it is full.
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Thank you for updating BrokenLens so quickly.
I tested on 1.17.30 with OBS Studio recording and not only does it not crash my client but every single lobby and queue works perfectly outside of MobWars Solo which indicates that it is full.
yea idk why but it crashes my mc too
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