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Suggestion for the timer

LightningFire96

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I'll take TSW as an example. When there is 4 people, the timer should start counting like usual. But at 6 people, it could be lowered to 1 minute, at 8 people 45 seconds, at 10 people 30 seconds, and at 12 people (full) the usual 15 seconds.

For a game like MurderMystery, it could be like: 3 people = timer starts as usual, 8 people = 1 minute, 13 people = 45 seconds, 18 people = 30 seconds, and 24 people the usual 15 seconds.

For a 16 slot game like BowSpleef (BOW would be one of the games where this is the most useful) it could be: 2(?) people = timer starts as usual, 4-6 people = 1 minute, 8 people = 45 seconds, 12 people = 30 seconds, and 16 people the usual 15 seconds (although I've never actually been in a BowSpleef game where it was full).

This idea would allow players to play more games quicker, and would help a lot in quieter games such as BowSpleef.

Thoughts?
 
So... the more people join the lower the timer gets? This is AWESOME for me because I hate long waits :v but then less people will be playing a game at once, since there is less time to join that room. This will have less lag but the games will be a little lonely...
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So... the more people join the lower the timer gets? This is AWESOME for me because I hate long waits :v but then less people will be playing a game at once, since there is less time to join that room. This will have less lag but the games will be a little lonely...
True. But some servers are already pretty lonely xD. MurderMystery, HideAndSeek, and other popular servers will probably still be almost full.
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I'll take TSW as an example. When there is 4 people, the timer should start counting like usual. But at 6 people, it could be lowered to 1 minute, at 8 people 45 seconds, at 10 people 30 seconds, and at 12 people (full) the usual 15 seconds.

For a game like MurderMystery, it could be like: 3 people = timer starts as usual, 8 people = 1 minute, 13 people = 45 seconds, 18 people = 30 seconds, and 24 people the usual 15 seconds.

For a 16 slot game like BowSpleef (BOW would be one of the games where this is the most useful) it could be: 2(?) people = timer starts as usual, 4-6 people = 1 minute, 8 people = 45 seconds, 12 people = 30 seconds, and 16 people the usual 15 seconds (although I've never actually been in a BowSpleef game where it was full).

This idea would allow players to play more games quicker, and would help a lot in quieter games such as BowSpleef.

Thoughts?

Nice Idea! Also BowSpleef isn't a 16 slot game .-. and During the day it's usually pretty full like 18/24 most times
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Nice Idea! Also BowSpleef isn't a 16 slot game .-. and During the day it's usually pretty full like 18/24 most times
Thanks! Lol okay, I don't usually play BowSpleef, so I wouldn't know. Is there even any 16 slot games then? I typically stick to TSW, MM and the other games in my signature.
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