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Some thinks about hide and seek

lukas

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Well, i want to talk some thinks about hide and seek.
At first its bugs: a bug in the grass, when you just stand in there and seekers cant hit you, but you can. This is wery unfair for seekers, because seekers newer win. Is some maps (like in smurfs or some think like that) near seeker spawn is grass and first second they spawn in they get killed by hiders, which just sit in the grass.
Next bug is useful for seekers, but bad for hiders- they dont become solid blocks. On player screen it says that you are solid block, but they are not and seekers see them.
================
Thats all for bugs from my. Now some thinks for gameplay.
Swords for seekers are given way to early. I think swords for hiders to be given before the mach comes half way.
For seekers to stop geting killed over and over, they need to have like 10 sec of invinciability, so they dont get killed all the time. I dont think ading area where seekers cant get killed is good idea, beause they just sit there and wait for hiders to come.
=================
And i have a question: Is using bugs for wining can be cold as hacking?
 
Btw sorry for kina bad english
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Well, I want to talk some things about hide and seek.
Firstly, its bugs: a bug in the grass, when hiders just stand in there and seekers cant hit them, but they can hit seekers. This is very unfair for seekers, because seekers never win. In some maps (like in smurfs or some think like that), near the seeker spawn is grass and the second they spawn in they get killed by hiders, which just sit in the grass.
Next bug is useful for seekers, but bad for hiders- they dont become solid blocks. On player screen it says that you are solid block, but they are not and seekers see them.
================
Thats all for bugs from me. Now some things for gameplay.
Swords for seekers are given way to early. I think swords for hiders to be given before the match comes half way.
For seekers to stop geting killed over and over, they need to have like 10 sec of invincibility, so they dont get killed all the time. I dont think adding an area where seekers cant get killed is a good idea, because they just sit there and wait for hiders to come.
=================
And i have a question: Is using bugs for winning can be called as hacking?
Thanks for the bug report, and the gameplay suggestion! I agree with both suggestions. They should be added! And to answer your question: using a bug / glitch to win is called exploiting a glitch to win, and that is against the rules. So take a screenshot of people you see doing this, and report them in the Hack Reports section.

@HazardTheDutchAD @DarkTdmPlays @Laura_Aria @XxLiazaliaxX @ZikoGaming @LeonaPlayz @Ray_Palmer_Atom @Plushtrap_123 @WarriorGirl3333 @vertx

Have a nice day!! ^-^

~ Lauren
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Fanfic thanks
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Ooo Thanks for reporting and suggestinf! i like both idea :)
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Well, i want to talk some thinks about hide and seek.
At first its bugs: a bug in the grass, when you just stand in there and seekers cant hit you, but you can. This is wery unfair for seekers, because seekers newer win. Is some maps (like in smurfs or some think like that) near seeker spawn is grass and first second they spawn in they get killed by hiders, which just sit in the grass.
Next bug is useful for seekers, but bad for hiders- they dont become solid blocks. On player screen it says that you are solid block, but they are not and seekers see them.
================
Thats all for bugs from my. Now some thinks for gameplay.
Swords for seekers are given way to early. I think swords for hiders to be given before the mach comes half way.
For seekers to stop geting killed over and over, they need to have like 10 sec of invinciability, so they dont get killed all the time. I dont think ading area where seekers cant get killed is good idea, beause they just sit there and wait for hiders to come.
=================
And i have a question: Is using bugs for wining can be cold as hacking?
I love it... Thanks for the report bug!:mrgreen: Oh, yay.
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This is a freaking bugs,I think vertx noticed before and trying to fix this bugs,so don't worry:mrgreen:

Anywhere,thanks for the report:)
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hope these spawnkillers read this and stop this unreasonable behavior...
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