Solo mobwars

Should we have solo mobwars?

  • Yes

    Votes: 21 100.0%
  • No

    Votes: 0 0.0%

  • Total voters
    21
i stalked this thread but someone tagged me-
So maybe something like
8 islands // level 1 diamond and iron generator (two iron gens arent needed so only one)
1 middle w/ 2 or 3 iron and diamond gens on level 3
4-8 side gens with level 1 gen
Mobs should be smaller like a 2x2 instead of 3x3
Each island should be at least 25 blocks apart
While mid should be over at least 30 blocks

Each gen should have less when starting game
When spawning ur diamond gen should have 1 or 2 diamonds
While you iron gen should have 8-12 iron

Mob Ideas:
Husk
Zombie Villager
Zombie
Drowned
Skeleton
Stray
Vindicator
Spider
Witch ( idk rip anyone who gets rlly bad poision affects)

idk i just woke up-
feel free to improve my list / anyone else
View reply.
 
Last edited:
i stalked this thread but someone tagged me-
So maybe something like
8 islands // level 1 diamond and iron generator (two iron gens arent needed so only one)
1 middle w/ 2 or 3 iron and diamond gens on level 3
4-8 side gens with level 1 gen
Mobs should be smaller like a 4x4 instead of 9x9
Each island should be at least 25 blocks apart
While mid should be over at least 30 blocks

Each gen should have less when starting game
When spawning ur diamond gen should have 1 or 2 diamonds
While you iron gen should have 8-12 iron

Mob Ideas:
Husk
Zombie Villager
Zombie
Drowned
Skeleton
Stray
Vindicator
Spider
Witch ( idk rip anyone who gets rlly bad poision affects)

idk i just woke up-
feel free to improve my list / anyone else
These are great ideas! Thank you :)
View reply.
 
i stalked this thread but someone tagged me-
So maybe something like
8 islands // level 1 diamond and iron generator (two iron gens arent needed so only one)
1 middle w/ 2 or 3 iron and diamond gens on level 3
4-8 side gens with level 1 gen
Mobs should be smaller like a 4x4 instead of 9x9
Each island should be at least 25 blocks apart
While mid should be over at least 30 blocks

Each gen should have less when starting game
When spawning ur diamond gen should have 1 or 2 diamonds
While you iron gen should have 8-12 iron

Mob Ideas:
Husk
Zombie Villager
Zombie
Drowned
Skeleton
Stray
Vindicator
Spider
Witch ( idk rip anyone who gets rlly bad poision affects)

idk i just woke up-
feel free to improve my list / anyone else
Do you think it needs to be teams of 2 so one can protect the mob while the other goes out to destroy other mobs/kill people? I am just curious because I saw someone else mention it.
View reply.
 
Do you think it needs to be teams of 2 so one can protect the mob while the other goes out to destroy other mobs/kill people? I am just curious because I saw someone else mention it.
He said 1 generator in 1 base so not teams of 2.
View reply.
 
Do you think it needs to be teams of 2 so one can protect the mob while the other goes out to destroy other mobs/kill people? I am just curious because I saw someone else mention it.
Hard to do but there should be both of them. Solo and duo.
View reply.
 
Do you think it needs to be teams of 2 so one can protect the mob while the other goes out to destroy other mobs/kill people? I am just curious because I saw someone else mention it.
duos would be nice but i would have to slightly change the list
View reply.
 
If you don't mind when you get a chance can you make a list for duo Mobwars too?
6-8 islands // 1 diamond gen 2 iron gens (lvl 1)
2-4 side gens // level 2
1 mid // level 3 diamond and iron gen (2 or 3 of each)
2x2 Mob size (I’m dumb and forget it’s four in total not 4x4 xd)

Mid 30+ blocks away from island
Side gen 30+ away
So at least 60 blocks to get from one base to another. / Ex. Red to yellow

12 iron at start of game
2-3 diamonds at start

Mobs:
Husk
Skeleton
Zombie //
Etc..
Colors:
Red
Blue
Green
Yellow
Purple
Gray
White
Etc..

I keep getting distracted and I accidentally deleted this on my laptop xd
*cough* @dallyy stop liking my post and sAy soMetHing lIke maybe something you think should be changed hElP I’m one person *cough*
View reply.
 
6-8 islands // 1 diamond gen 2 iron gens (lvl 1)
2-4 side gens // level 2
1 mid // level 3 diamond and iron gen (2 or 3 of each)
2x2 Mob size (I’m dumb and forget it’s four in total not 4x4 xd)

Mid 30+ blocks away from island
Side gen 30+ away
So at least 60 blocks to get from one base to another. / Ex. Red to yellow

12 iron at start of game
2-3 diamonds at start

Mobs:
Husk
Skeleton
Zombie //
Etc..
Colors:
Red
Blue
Green
Yellow
Purple
Gray
White
Etc..

I keep getting distracted and I accidentally deleted this on my laptop xd
*cough* @dallyy stop liking my post and sAy soMetHing lIke maybe something you think should be changed hElP I’m one person *cough*
You are doing great! I'm sure Vertx will be psyched for the feedback- everyone has been suggesting it for months but noone has put an idea in writing so the whole MW community should be thanking you!!
View reply.
 
i stalked this thread but someone tagged me-
So maybe something like
8 islands // level 1 diamond and iron generator (two iron gens arent needed so only one)
1 middle w/ 2 or 3 iron and diamond gens on level 3
4-8 side gens with level 1 gen
Mobs should be smaller like a 2x2 instead of 3x3
Each island should be at least 25 blocks apart
While mid should be over at least 30 blocks

Each gen should have less when starting game
When spawning ur diamond gen should have 1 or 2 diamonds
While you iron gen should have 8-12 iron

Mob Ideas:
Husk
Zombie Villager
Zombie
Drowned
Skeleton
Stray
Vindicator
Spider
Witch ( idk rip anyone who gets rlly bad poision affects)

idk i just woke up-
feel free to improve my list / anyone else
No witch
View reply.
 
Honestly there’s not any other mobs that seem like they should be in mw
Poison that takes half ur health
Slowness I for 1:20 seconds
Healing
View reply.
 

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