Second screenshot of the portal map

Sleepyhead101

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This is by no means related to the video game (if you thought that when you see the title)
Screenshot_20200222_095753_com.mojang.minecraftpe.jpg

The main area is 99% complete
I just need some idea what to put on the "staging areas" and details for the walls. Much harder than you would expect as I need to uphold its sci-fi theme.

After I am done with those things, I can move on the make the second half of the map - the numerous rooms.
Spoiler: they include:
A mission control centre, which doubles as an inter-dimensional communication centre (Complete)
Dorms (many) and the dimensional explorers' one will be next to mission control
Maintainance area for the launch room (under the platform; you can hide well there)(Complete)
Launch room (Complete)
Reality stability monitor room (doubles as surveillance room)
Quantum mechanics room
Offices (ewwww boring)
Maintainance rooms for reality anchors and a secret hallway as the lift machine room
Site exits which resemble an immigration checkpoint
Artifact room with a reality anchor (Complete)

Possibly more too
 
Darn bro this is gooood. We need more maps like this? What game is it for? ps I love it when people add terracotta to maps, idk how but it makes the map look so much better and funner
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This is by no means related to the video game (if you thought that when you see the title)
View attachment 211455
The main area is 99% complete
I just need some idea what to put on the "staging areas" and details for the walls. Much harder than you would expect as I need to uphold its sci-fi theme.

After I am done with those things, I can move on the make the second half of the map - the numerous rooms.
Spoiler: they include:
A mission control centre, which doubles as an inter-dimensional communication centre (Complete)
Dorms (many) and the dimensional explorers' one will be next to mission control
Maintainance area for the launch room (under the platform; you can hide well there)(Complete)
Launch room (Complete)
Reality stability monitor room (doubles as surveillance room)
Quantum mechanics room
Offices (ewwww boring)
Maintainance rooms for reality anchors and a secret hallway as the lift machine room
Site exits which resemble an immigration checkpoint
Artifact room with a reality anchor (Complete)

Possibly more too
Wow!! Lookin' good - I'm not very sci-fi oriented so not sure what to suggest for the staging areas- also if it's for MM remember not to make it so big that murderer can't win :3
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Wow!! Lookin' good - I'm not very sci-fi oriented so not sure what to suggest for the staging areas- also if it's for MM remember not to make it so big that murderer can't win :3
Thanks!!!
I will balance the large size with less hiding spaces. Perhaps maybe I should just leave the staging area mostly empty.
View reply.
 
This is by no means related to the video game (if you thought that when you see the title)
View attachment 211455
The main area is 99% complete
I just need some idea what to put on the "staging areas" and details for the walls. Much harder than you would expect as I need to uphold its sci-fi theme.

After I am done with those things, I can move on the make the second half of the map - the numerous rooms.
Spoiler: they include:
A mission control centre, which doubles as an inter-dimensional communication centre (Complete)
Dorms (many) and the dimensional explorers' one will be next to mission control
Maintainance area for the launch room (under the platform; you can hide well there)(Complete)
Launch room (Complete)
Reality stability monitor room (doubles as surveillance room)
Quantum mechanics room
Offices (ewwww boring)
Maintainance rooms for reality anchors and a secret hallway as the lift machine room
Site exits which resemble an immigration checkpoint
Artifact room with a reality anchor (Complete)

Possibly more too
Thats looking pretty juicy. Good Work!
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