HotKitchen
Notable Member
- Feb 22, 2019
- 228
- 113
Hi BrokenLens Members and staffs!
(Edited: More, More Refined)
Today, BrokenLens has alot of Team Minigames. But i suggest that we make a massive online multiplayer raid (see WHERE THE FRACTIONS MODE for the relative word Raid) where players can stack up as many teammates up until [Amount] (Via Staff) to acquire optimum rewards.
(note: Season Raids and Team vs Team Raids Can only be played once each minigame a day)
Game Content:
(Edited: More, More Refined)
Today, BrokenLens has alot of Team Minigames. But i suggest that we make a massive online multiplayer raid (see WHERE THE FRACTIONS MODE for the relative word Raid) where players can stack up as many teammates up until [Amount] (Via Staff) to acquire optimum rewards.
(note: Season Raids and Team vs Team Raids Can only be played once each minigame a day)
Game Content:
- Players who have up to MAX players have the most numerous and strongest Enemies to encounter.
- The MAX players have their reward of [Amount of half the MAX x the reward] and the others varies with the max (e.g 15xN, 14xN)
- Points given varies by mob (e.g Small Slime: 1, Rare Wither 160,000)
- Points are divided among teammates. So give them a tip about it.
- Maps can be random on season (Winter, Summer, Spring, Autumn)
- Players can buy their own armor by using the points from the monsters (The Rewards are regardless for the points so spend wisely!)
- The MAX Should be less than 31 so 30 is Max
- Dying deducts your rewards
- Waves should be added so that the player will be more decisive and tactical
- There will be the "Rare Wither" that will be spawned at the center of the map after 25 minutes. It will hun down the nearest player it finds, so teamwork is necessary. worth 160,000 divided to the team and receives a plus 2x of it
- Points earned at the end are divided on teammates
- You have only 50 minutes to enjoy the killing spree
- Can only be played once a day.
- Bonus information! They can just do /abort to stop their killing spree but still get their rewards but no multiplier
- Items despawn on the ground every 5 minutes after 3 minutes when the game has started and then after 3 minutes, the players will be warned about it.
- Do mob loot shall be false because they might find items for crafting better equipment
- Points vary by mob
- Every season has it's own unique mobs (e.g summer: Husk, winter: Stray)
- You can buy point multipliers at shops.
- Points are divided on each end of every game.
- All minigames can only be played once depending on the player if he/she already played it.
- Mineshafts underground are extremely dangerous! Dozens of Zombies, Creepers, Cave Spiders, Witches and other abominations to minecraft are lying in these abandoned mines. But Mineshafts are always high on resources.
- The higher above ground, the easier the mobs.
- Capture Abandoned Fortresses to earn more points and protection against certain mobs!
- Abandoned Mine shafts or surface mines are dangerous! but when entered, light the beacon to activate it's steam engine for mine processing! (Gives you additional 5 points every 3 seconds. There should be an indicator whether its a low mine: gives 5 points for 3 seconds, medium 15 for 5 and high gives 50-60 for 15 seconds! so capture them all!)
- There are only 4 castles in the game (Multiplayer has 2 each and in Single team they are random) they provide better health regeneration, gives plus 1 heart and strength 1. But they are usually abandoned and are filled with some of the most powerful mobs. Raise the flag to claim it!
- Can only be played on levels 20 or above (Depending on the staffs)
- The alternate mode for the single team Season Raids
- Same content but the two teams will have to struggle on getting resources as well as killing mobs
- When capturing a location, that marks as a territory. (Marked by blocks on the ground with colors depending on what team)
- PvP is enabled in here! But you wont hit your friends
- When inside territory, you're health regenerates.
- There are unconquerable lands, lands that cannot be conquered and where mobs spawn in more frequently.
- Places that are conquered cannot spawn in mobs.
- The winner can only be decided when the opposing team is annihilated
- Instead of 30, The teams consist of 15v15 to avoid lag.
- There are more points earned here because of infrastructure that are to be built
- You can buy and improve walls, Upgrade your fortresses and mines (only up to high. High fortresses have archers on top to attack opposing teams) towers that contains a mob to kill or spell bind your enemy, and improve shops for weapons and armor
- The unconquerable lands contain the most powerful shop keepers that sell enchanted weapons and armor. They are located at the center of these ruthless lands
- An enderdragon will be spawned near the center of the unconquerable lands after about 25 to 30 mins. It will not fly away but will circle 10 blocks around spawnpoint at the center... Where the powerful merchants live.
- The ender dragon is worth 190,000 points worth of 190,000 coins. This is not alot since it will be spent on infrastructure and divided among the team who defeated it
- The points of the enderdragon is divided to the team for use
- Mobs have 2x more points than single season raids but a little harder
- Winners have a reward of 190,000 x2 Divided among the team and a coin multiplier of x2.5 for 3 days
- Can only be played once every 3 days.
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