Respawning in the New Quake Game

Tantastic

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So, I Love the New Lobby and music. It Rocks !

But Today I'm gonna talk about the respawning of the new minigame. So when you respawn, you go to a random space and get immune for a few seconds. In my opinion, I think the immunity time after you re-spawn might be a little too long in my perspective. I do realise that we dont want people to be spawn-killed, but I believe that it may be a tiny bit too long. By maybe reducing the immunity after being killed by at least 1-2 seconds, I think would help solve it. If you believe that the immunity after Spawn is good already then, I find that perfectly fine, but that tiny change might help the game quite a bit
 
We may put more delay in Each shoot from Hoe
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Its no hit

Your need to shoot like a bow
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Go see a video of Quake Craft
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So, I Love the New Lobby and music. It Rocks !

But Today I'm gonna talk about the respawning of the new minigame. So when you respawn, you go to a random space and get immune for a few seconds. In my opinion, I think the immunity time after you re-spawn might be a little too long in my perspective. I do realise that we dont want people to be spawn-killed, but I believe that it may be a tiny bit too long. By maybe reducing the immunity after being killed by at least 1-2 seconds, I think would help solve it. If you believe that the immunity after Spawn is good already then, I find that perfectly fine, but that tiny change might help the game quite a bit
The Spawn Invicible thing is op -.- its like 7 secs
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