• Guest, To prevent spam, the BrokenLens Forums are not accepting new registrations at this time.

Requirements

ChineseGirl18

New Member
Joined
Jun 21, 2017
Messages
5
Reaction score
5
I want to create a splatter map, but I'm not sure if there are any special requirements, as the thread that gave instructions for this didn't specify anything other than for it to be detailed. With a splatter map, capacity for detail is quite limited, but I still added as much detail as I could; the standard issue 4 blocks of wool surrounded by slabs, it's well lit, and there is a lot of space and a lot of the map is wool. Is there a size restriction or anything of the sort?
 
Last edited:
make it big i feel that would give the other team a chance (expecially when good players r on)
View reply.
 
make it big i feel that would give the other team a chance (expecially when good players r on)
I can make it a bit more open and easier for the other team to access, but I can't actually make it too much larger than the average map just for the sake of consistency.
View reply.
 
Last edited:
I'm almost done now. Anyone know of any software that will let you copy and rotate a selected area? I have half of it done, but from there it's either tedious replication or trying (unsuccessfully) to find a program or mod that will let me rotate a selected area on PE.
View reply.
 
I'm almost done now. Anyone know of any software that will let you copy and rotate a selected area? I have half of it done, but from there it's either tedious replication or trying (unsuccessfully) to find a program or mod that will let me rotate a selected area on PE.
Actually, you can copy and paste using /clone (its already in the game, you dont need any mods). Although I'm not 100% sure it you can rotate but its worth a shot. (Maybe just paste in another area relatively far away then when you know how to do it blow the extras up with tnt.)
View reply.
 
I do have a PE version of worldedit, and I've already messed around with the /clone command. Pretty sure there's no way to let me rotate on this version, so for now I'm just tediously recreating the map QAQ
View reply.
 
Last edited:
I do have a PE version of worldedit, and I've already messed around with the /clone command. Pretty sure there's no way to let me rotate on this version, so for now I'm just tediously recreating the map QAQ
Oh, well, RIP. Good luck
View reply.
 

Users Who Are Viewing This Thread (Total: 0, Members: 0, Guests: 0)

Back
Top