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IMPORTANT Report Map Problems Here

--- HOUSING MODE MAP BUG ---

On the 26x26 Mushroom Biome map, several blocks near the corner barriers can be deleted and saved if exiting the game after making changes.
When a player comes back, they can not fill that gap as it is outside of the barrier that they are allowed to work in. The only way to get rid of the gap is to reset their entire plot, something that some of us who have been building on it for a while, does not want to do.
***YES, with this bug you can literally delete the surrounding ground/biome around your work place ENTIRELY***

Judging by how the problem does not seem to be related to the actual map, and simply faulty barriers I would not be surprised if the issue applied to various biomes and plot sizes. I have had multiple friends on different plot sizes and biomes with this issue.

!!PLAYERS ON PLOTS!!: Please be careful when outlining or touching outside of your workplace areas. If a block deletes there, and you successfully save your game that block is gone and cannot be replaced or fixed until an admin can help or you reset your plot entirely.
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Name: Forest.
Server: MurderMystery.
Screenshot_2021-04-25-14-33-43-18.png
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java map bug
murder mystery/villa
the glass planes don't stick together, which forms a hole between them. it's possible to get out of the map by crawling through them on java edition. it'd be better if the glass planes will be replaced with basic square glass

Fixed, Thankss!!
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murder mystery/palace
idk if this bug has already been fixed, but ugh i’ve seen a lot of ppl getting out of this map earlier. the video was taken today. ty in advance!!

Ngll that kinda smartt but ill try fixing it once i got in the serverr :)
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java map bug
murder mystery/villa
the glass planes don't stick together, which forms a hole between them. it's possible to get out of the map by crawling through them on java edition. it'd be better if the glass planes will be replaced with basic square glass

this is actually just a bug with java, you cant even see it in bedrock but will try fixing it :D
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Fixed, Thankss!!

this is actually just a bug with java, you cant even see it in bedrock but will try fixing it :D

There are commands to fix java glitches in maps- search "java" in BL build team discord- if you don't see that I posted them there I can find them for you guys
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Map: Hogwarts Express
Game: Hide and seek

Hii I wouldn’t consider this as a map bug but I think these vines in the entrance of the train in Hogwarts Express are a huge advantage for hiders.

I noticed that a few players have been using this certain spot when hiding and seekers can’t really uncover them because of the vines around them

It’s more of a “godspot” and it’s impossible to make them go unsolid once they’re there from what I noticed


Sorry for bad quality !!

My friend as a hider screen recorded a “scenario” in this map and I can’t make him go unsolid as far as I tried.
(He purposely moved so I could uncover him in the end)

I’m just requesting that the vines here can be lessened or removed. Thank u :D
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not rlly. apparently they don’t stick together on specific maps which is odd cause on other maps like the office building, paradise etc… everything seems fine to me
ohhh, i actually dont know why that happens but im going to put some barrier outside once i get on the server :D
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the same issue on the same map
mm/villa
the place in the vid is accessible for java players only. it is near the bar or whatever it is called

also, i and 2 other players spawned outside of the map called library (mm)

https://brokenlens.xyz/forums/threads/i-glitched-out.133200/
^the same thing happened to them as well, and it still hasn’t been fixed.

View attachment 274591 View attachment 274592
Both fixedd, tyy for the report
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Map: Hogwarts Express
Game: Hide and seek

Hii I wouldn’t consider this as a map bug but I think these vines in the entrance of the train in Hogwarts Express are a huge advantage for hiders.

I noticed that a few players have been using this certain spot when hiding and seekers can’t really uncover them because of the vines around them

It’s more of a “godspot” and it’s impossible to make them go unsolid once they’re there from what I noticed


Sorry for bad quality !!

My friend as a hider screen recorded a “scenario” in this map and I can’t make him go unsolid as far as I tried.
(He purposely moved so I could uncover him in the end)

I’m just requesting that the vines here can be lessened or removed. Thank u :D

Pls fix that, sometimes players hide in this spot and seekers can't win :((

The player is the note block
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