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PUTTING A STOP WITH SPAWNKILLING

No SpawnKill or SpawnKill?

  • >> Keep SpawnKilling <<

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RagingSkull

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Everytime I play HideNSeek sometimes there's a smurfs map which Ppl keep spawn killing Its rly annoying I hate it when ppl spawn kill it's unfair to seekers and no seeker gets XP when They get spawn killed Ppl will just RageQuit when they keep dying and I hate it when ppl spawn kill The smurfs map is annoying for seekers They become mad if they get spawn killed and No one should deserve that And the medieval town map ppl just hide in grass and sometimes they spawn kill I hate spawn kills Do u argree?
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Thank you for telling us! Seekers being killed is very common now and I can understand that it is annoying. Also, it goes against the whole idea of Hide N Seek. Don't worry! We will do our best to find a solution!

@Plushtrap_123 @Laura_Aria @xXphoenixXx @LaurenDmm300 v. 2.0 @LeonaPlayz @WarriorGirl3333 @The_Freeze_Guy @Ray_Palmer_Atom

^^^ Does this happen a lot for you guys and do you have any ideas on how we could solve this?
I got a solution give seekers armour atleast like leather or gold or chain so wood wouldn't be impossible to kill em or make seekers spawn randomly around the map
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I got a solution give seekers armour atleast like leather or gold or chain so wood wouldn't be impossible to kill em or make seekers spawn randomly around the map

Hmmm, those are both good ideas, thanks
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I got a solution give seekers armour atleast like leather or gold or chain so wood wouldn't be impossible to kill em or make seekers spawn randomly around the map
Good Idea but how would Vertx add armor for seekers if he's inactive on Forums?
He's very inactive so idk how.
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(DeBoss In)(Demon movement)(DEBOSS FINISH!)(Throws FluteBuster)(Final Attack at 1;05)
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Good Idea but how would Vertx add armor for seekers if he's inactive on Forums?
He's very inactive so idk how.
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He may seem inactive but he puts aside time for us all and for the servers. He prioritises us over his own social life. He may just be working on a new update or command! Who knows!

You bringing this problem to attention will alert him, trust me. @vertx
View reply.
 
Thank you for telling us! Seekers being killed is very common now and I can understand that it is annoying. Also, it goes against the whole idea of Hide N Seek. Don't worry! We will do our best to find a solution!

@Plushtrap_123 @Laura_Aria @xXphoenixXx @LaurenDmm300 v. 2.0 @LeonaPlayz @WarriorGirl3333 @The_Freeze_Guy @Ray_Palmer_Atom

^^^ Does this happen a lot for you guys and do you have any ideas on how we could solve this?
I don't play HnS much anymore, but when I do, you should see that amount of people that spawn kill. Like, at least 2 hiders will just be sitting by the Seeker's spawn point, waiting for a Seeker or two (or three) to spawn.

Like Phoenix said, we could give Seekers armor, or maybe 10 seconds of resistance. And we could have Seekers spawn in different locations, but what if they spawn next to a hider? So I think the armor and resistance idea is good, but not the different spawn location one.

And maybe we could make it so Seekers spawn in a different location from Hiders? That way Hiders will have to find their way to the Seeker's spawn to spawn kill, instead of just sitting in the same place, waiting for a Seeker to spawn, then killing them.

Well, those are my ideas! Hopefully Vertx adds one of them. Spawn killing is getting annoying af.
Oh and on the topic of spawn killing, is it allowed in OITC?
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I don't play HnS much anymore, but when I do, you should see that amount of people that spawn kill. Like, at least 2 hiders will just be sitting by the Seeker's spawn point, waiting for a Seeker or two (or three) to spawn.

Like Phoenix said, we could give Seekers armor, or maybe 10 seconds of resistance. And we could have Seekers spawn in different locations, but what if they spawn next to a hider? So I think the armor and resistance idea is good, but not the different spawn location one.

And maybe we could make it so Seekers spawn in a different location from Hiders? That way Hiders will have to find their way to the Seeker's spawn to spawn kill, instead of just sitting in the same place, waiting for a Seeker to spawn, then killing them.

Well, those are my ideas! Hopefully Vertx adds one of them. Spawn killing is getting annoying af.
Oh and on the topic of spawn killing, is it allowed in OITC?
Ya on oitc it is a pvp minigame
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I got a solution give seekers armour atleast like leather or gold or chain so wood wouldn't be impossible to kill em or make seekers spawn randomly around the map
I can't believe I'm saying this,but I agree with this guy.
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I got a solution give seekers armour atleast like leather or gold or chain so wood wouldn't be impossible to kill em or make seekers spawn randomly around the map
Spawn Randomly in the map? I dont think so what if the seeker spawned exactly where you hiding
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Giving seekers d armor is the best thing
And hiders have knockback depends on the time
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I don't play HnS much anymore, but when I do, you should see that amount of people that spawn kill. Like, at least 2 hiders will just be sitting by the Seeker's spawn point, waiting for a Seeker or two (or three) to spawn.

Like Phoenix said, we could give Seekers armor, or maybe 10 seconds of resistance. And we could have Seekers spawn in different locations, but what if they spawn next to a hider? So I think the armor and resistance idea is good, but not the different spawn location one.

And maybe we could make it so Seekers spawn in a different location from Hiders? That way Hiders will have to find their way to the Seeker's spawn to spawn kill, instead of just sitting in the same place, waiting for a Seeker to spawn, then killing them.

Well, those are my ideas! Hopefully Vertx adds one of them. Spawn killing is getting annoying af.
Oh and on the topic of spawn killing, is it allowed in OITC?
for OITC even if it is disallowed it is hard to enforce that rule...
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Spawn killing must stop, this should be fix soon. I hope, I just always do /hub when I've been a seeker
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Actually, seeker should be gived 10 seconds of invincibility when spawned in map, so hiders cant kill seekers when spawned.Please lock this thread @WarriorGirl3333
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