OITC suggestion

Flikxtah05

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And here we go again with another idea brought to you by me... *inaudible voice montage*

ONE IN THE CHAMBER
So... One in the chamber technically shows the real meaning of "LAST MAN/WOMAN STANDING". At the start of the game, you'll get a 10 seconds grace period (meaning no pvp) for you to move around and find your beginning point. Then you'll get a sword, a bow and arrows (2 arrow base on my memory). Hitting a player using a arrow will cause to instant death... You only have 5 lives each game so if you lose all of your lives you can't respawn anymore.

One in the chamber is a great game but sometimes, (more than often actually) only small amount of players have been playing the game...

LOOT CRATE
So... I was thinking of adding loot crates that will spawn randomly throughout the map up to 20-30 seconds interval and automatically disappears 60 seconds after it'll spawned to avoid too much loot crates scattered around the map.
Loot crates might have random items inside them like...

-Invisibility potion for 10 seconds
-Arrow of Luck (basically gives you extra xp or coins when you've hit someone using it but don't actually auto-kills the one you've got hitted)
-Extra Life
-Undying (having this item on your inventory will prevent you from being killed, it will tp you a random located when activated and avoid from taking one life from you)
-Lifesteal (when activated, takes the life of the player near you and gives you regen every heart being absorbed. Only last for 5 seconds)
-Hot baguette (bread with fire aspect 2)
-Karma (having this in your inventory will also kills the player whom killed you. Sounds too op, the chances to get this item is 1 in 50
THANKS FOR READING THIS THREAD!
 
Wow another beautifull idea
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