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New Idea

BlueWillow

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Here's a suggestion for a new minigame. It's okay if you don't like it, I though it would be fun. Sorry if somebody already had this idea.

There will be 2 teams. Let's refer to them as red and blue. Each team will have 1 randomly chosen player to be the leader, 2 guards, and 7 attackers. There will be a red and blue palace on each side of the map. Leaders cannot leave the palace and guards cannot leave their team's side. Attackers can go wherever they like.

Objective: Depending on which group you are put in, you will either kill the other team's leader or protect your own. It's sort of like Capture the Flag just with a twist. Leaders keep the team under control, guards protect the leader and attackers invade the other side.

Once the game begins, you will have 30 seconds to set up. Then you can invade the other side. Leaders can switch player's groups on their team. For example, if a guard dies, then the leader can choose an attacker to take their place. If the leader dies, the other team wins.

There will be different ways to kill the leader. You can just bust in and kill them with a sword or place TNT under the floor, and BOOM! You win! If the leader survives the explosion but the palace is destroyed, then they are very vulnerable and easy to attack without protection. You can also dig a tunnel under the palace and sneak in. This means that the guards always have to be aware.

Leaders: 1 gold chestplate, 10 steak
Guards: Leather tunic, leggings and boots, chain helmet, stone sword, 10 apples
Attackers: Leather cap, stone sword, 5 bread

There will be supplies like TNT, flint and steel, food, and items to make weapons hidden throughout the map.
Thanks for reading my thread! I hope you liked it!
 
Here's a suggestion for a new minigame. It's okay if you don't like it, I though it would be fun. Sorry if somebody already had this idea.

There will be 2 teams. Let's refer to them as red and blue. Each team will have 1 randomly chosen player to be the leader, 2 guards, and 7 attackers. There will be a red and blue palace on each side of the map. Leaders cannot leave the palace and guards cannot leave their team's side. Attackers can go wherever they like.

Objective: Depending on which group you are put in, you will either kill the other team's leader or protect your own. It's sort of like Capture the Flag just with a twist. Leaders keep the team under control, guards protect the leader and attackers invade the other side.

Once the game begins, you will have 30 seconds to set up. Then you can invade the other side. Leaders can switch player's groups on their team. For example, if a guard dies, then the leader can choose an attacker to take their place. If the leader dies, the other team wins.

There will be different ways to kill the leader. You can just bust in and kill them with a sword or place TNT under the floor, and BOOM! You win! If the leader survives the explosion but the palace is destroyed, then they are very vulnerable and easy to attack without protection. You can also dig a tunnel under the palace and sneak in. This means that the guards always have to be aware.

Leaders: 1 gold chestplate, 10 steak
Guards: Leather tunic, leggings and boots, chain helmet, stone sword, 10 apples
Attackers: Leather cap, stone sword, 5 bread

There will be supplies like TNT, flint and steel, food, and items to make weapons hidden throughout the map.
Thanks for reading my thread! I hope you liked it!
:O I WANT IT
Shouldn't the leader have a gold helmet simbolizing a crown?
Not to be rude again but
I think the guards should be all chain but chest plate with stone sword
I think the attacks should be all leather and wooden sword
@Aypifox u judge and tag other staff I'm lazy xP
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Nice idea!!! :) hope it'll be added but it might be laggy :)
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:O I WANT IT
Shouldn't the leader have a gold helmet simbolizing a crown?
Not to be rude again but
I think the guards should be all chain but chest plate with stone sword
I think the attacks should be all leather and wooden sword
@Aypifox u judge and tag other staff I'm lazy xP
Yeah, you're right. Let's leave the armor and stuff up to the staff, if they even want to add the game.
View reply.
 
Here's a suggestion for a new minigame. It's okay if you don't like it, I though it would be fun. Sorry if somebody already had this idea.

There will be 2 teams. Let's refer to them as red and blue. Each team will have 1 randomly chosen player to be the leader, 2 guards, and 7 attackers. There will be a red and blue palace on each side of the map. Leaders cannot leave the palace and guards cannot leave their team's side. Attackers can go wherever they like.

Objective: Depending on which group you are put in, you will either kill the other team's leader or protect your own. It's sort of like Capture the Flag just with a twist. Leaders keep the team under control, guards protect the leader and attackers invade the other side.

Once the game begins, you will have 30 seconds to set up. Then you can invade the other side. Leaders can switch player's groups on their team. For example, if a guard dies, then the leader can choose an attacker to take their place. If the leader dies, the other team wins.

There will be different ways to kill the leader. You can just bust in and kill them with a sword or place TNT under the floor, and BOOM! You win! If the leader survives the explosion but the palace is destroyed, then they are very vulnerable and easy to attack without protection. You can also dig a tunnel under the palace and sneak in. This means that the guards always have to be aware.

Leaders: 1 gold chestplate, 10 steak
Guards: Leather tunic, leggings and boots, chain helmet, stone sword, 10 apples
Attackers: Leather cap, stone sword, 5 bread

There will be supplies like TNT, flint and steel, food, and items to make weapons hidden throughout the map.
Thanks for reading my thread! I hope you liked it!
Cool idea! :)
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Love it but it would be a bit laggy and a bit confusing if the leader would be giving orders.
View reply.
 
Love it but it would be a bit laggy and a bit confusing if the leader would be giving orders.
Ikr
Na it's simple the only laggy part will be the TNT and randomising leader and stuff
What orders? The leader stays in base and try's to stay alive
The guard protects him from any attackers
The attackers kill the leader with sword or tnt
View reply.
 
Ikr
Na it's simple the only laggy part will be the TNT and randomising leader and stuff
What orders? The leader stays in base and try's to stay alive
The guard protects him from any attackers
The attackers kill the leader with sword or tnt
True.. ok XD
View reply.
 
There is one problem with the game though... Everyone would want to be leader, and they may fight over it or if somebody they hate is choosen, then they will boycott protecting them.
View reply.
 
There is one problem with the game though... Everyone would want to be leader, and they may fight over it or if somebody they hate is choosen, then they will boycott protecting them.

maybe instead of a player being "leader" it can b an NPC or
something like that
View reply.
 
maybe instead of a player being "leader" it can b an NPC or
something like that
An NPC being the leader would actually be good as people wouldn't be biased towards they're leader
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