- May 14, 2017
- 1,380
- 4,825
So being a Monkey, I was like.
"Omg I wanna play ultra hardcore"(I barely attempted to find one server with it).
And I realised. Wait a minute, Brokenlens Exist. All we need is a modified uhc right?
And the plan began.
First of all, for no valid reason, I thought of the Mob Wars. I was like "Hey, mobs was a good idea". Lets modify it in.
My brain processed(Skipping due to it taking a few minutes)
Heres my general idea.
We spawn in a regular world(randomly away from others).
We start with 1 'point'(I get to that later)
We will gain a task/mission which awards points. They are basic like mine wood. This task may vary. Yo, Idk how yall imagine it.
Basically points can be used on a Mob that follows you.(Its immortal for the start of the game).
The mob will have abilities like.
Mine ores hidden behind a block. For example, if you are standing on stone, and below that stone is one piece of iron, it auto mines and go straight to your inventory. Note: Only 1 block behind that stone. If theres another iron below that iron, it won't mine.
This can be upgraded with materials and/or task points. And has a certain radius.
Slowness, every entity(meaning mobs or players) with gain a 5% slowness when surrounding a certain radius. Again, it can be upgraded with materials and/or task points.
Haste. You mine a ?% quicker and you get it.
Basically me being me, I'm too lazy to list it all out. Also I don't know if mobs should be able to have combat prowess. Like x% to deal 1 damage to surrounding enemies every 5 seconds.(That sounds good).
Also whether a shop should be added that allows trading from iron to coal(not the other way around)
Does this idea sound stupid or literally dumb.
Comment below!
(I don't think anyone thought of this, but if they somehow have .-. I have no words to explain the time taken to type all of this)
"Omg I wanna play ultra hardcore"(I barely attempted to find one server with it).
And I realised. Wait a minute, Brokenlens Exist. All we need is a modified uhc right?
And the plan began.
First of all, for no valid reason, I thought of the Mob Wars. I was like "Hey, mobs was a good idea". Lets modify it in.
My brain processed(Skipping due to it taking a few minutes)
Heres my general idea.
We spawn in a regular world(randomly away from others).
We start with 1 'point'(I get to that later)
We will gain a task/mission which awards points. They are basic like mine wood. This task may vary. Yo, Idk how yall imagine it.
Basically points can be used on a Mob that follows you.(Its immortal for the start of the game).
The mob will have abilities like.
Mine ores hidden behind a block. For example, if you are standing on stone, and below that stone is one piece of iron, it auto mines and go straight to your inventory. Note: Only 1 block behind that stone. If theres another iron below that iron, it won't mine.
This can be upgraded with materials and/or task points. And has a certain radius.
Slowness, every entity(meaning mobs or players) with gain a 5% slowness when surrounding a certain radius. Again, it can be upgraded with materials and/or task points.
Haste. You mine a ?% quicker and you get it.
Basically me being me, I'm too lazy to list it all out. Also I don't know if mobs should be able to have combat prowess. Like x% to deal 1 damage to surrounding enemies every 5 seconds.(That sounds good).
Also whether a shop should be added that allows trading from iron to coal(not the other way around)
Does this idea sound stupid or literally dumb.
Comment below!
(I don't think anyone thought of this, but if they somehow have .-. I have no words to explain the time taken to type all of this)