Mohamad F1ghter
Notable Member
- Feb 14, 2018
- 1,659
- 1,854
/pay (name) (amount)
That would be great command ik a lot have suggested that
/SetHit (Hitman's name) (bounty) (player that u want him to die)
You can only set a hit on players (level) amount+
and if they have more level ur min bounty amount will be more
Then when the player that u set a hit on and the hitman killed him/her
the hitman gonna get the bounty but if another player killed the hitman in the game or the guy that bounty was set on the hitman wont get the money and it will get back to u
I KNOW THAT GONNA BE ANNOYING BUT ITS GONNA MAKE BL MORE CHALLENGING YOU KNOW?
and it could go out of control after a time so....yeah
but staff can remove anytime?
That would be great command ik a lot have suggested that
/SetHit (Hitman's name) (bounty) (player that u want him to die)
You can only set a hit on players (level) amount+
and if they have more level ur min bounty amount will be more
Then when the player that u set a hit on and the hitman killed him/her
the hitman gonna get the bounty but if another player killed the hitman in the game or the guy that bounty was set on the hitman wont get the money and it will get back to u
I KNOW THAT GONNA BE ANNOYING BUT ITS GONNA MAKE BL MORE CHALLENGING YOU KNOW?
and it could go out of control after a time so....yeah
but staff can remove anytime?