Nerf Seekers In Hide And Seek

Vegito72

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In the past few weeks I've seen a few people claiming that BrokenLens is using the vanilla Minecraft damage in PvP, however that is false.
Using hide and seek as an example because seekers get a sharpness 5 sword
A sharpness 5 diamond sword in vanilla Minecraft does 4 hearts of damage (6 "hit points" total, taking 3 hits to kill a player at full health without criticals)
A diamond sword in BrokenLens hide and seek does 17.5 damage (assuming I did my math correctly) which equals to 2.5 hearts left after you get hit

If the server really was using the vanilla Minecraft damage system like people are claiming it is it would take more than 2 hits for a seeker to kill a hider

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Wrong Section, and what's the content u wanna bring it out?
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Pls move this on the right section?Because is not on the right thread i think?
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Than why dafuq he post thread at "Suggestions and Ideas" ♥♥♥♥
Ever heard of something called mistakes? We're not perfect, and we were not made to be. It's not like no one's never made a mistake in their life before. If you're not blind or know how to read you would be smart enough to actually identify that he was saying that BrokenLens doesn't use vanilla PvP. And ♥♥♥♥? Thanks for the nickname. Don't know what I did to deserve that, but okay, carry on.
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Ever heard of something called mistakes? We're not perfect, and we were not made to be. It's not like no one's never made a mistake in their life before. If you're not blind or know how to read you would be smart enough to actually identify that he was saying that BrokenLens doesn't use vanilla PvP. And ♥♥♥♥? Thanks for the nickname. Don't know what I did to deserve that, but okay, carry on.
Laura, this thread supposed to be post on where?
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