My Last Chance of My BowSpleef Map...

What Do You Think?

  • I Do Not Care xD

    Votes: 1 7.1%
  • Maybe Good? I Do Not Know :p

    Votes: 4 28.6%
  • Ummm... I personally like it :)

    Votes: 8 57.1%
  • You Are Just Some Trash Builder LMAO

    Votes: 1 7.1%

  • Total voters
    14
I see your making a grid (Kinda).

1.) Make sure NO players can get off the TNT.
2.) Make the squares more circular. Also, make the bridges connecting to each square a tad bit wider. A player can easily trap a person there with like 3 bow shots if its that narrow.
Just because you I can take back my care about this map

Tysm
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Well... :confused: I usually like to be honest when helping people improve their map submissions... so xD Here we go. Please don’t take this the wrong way ;-;

First of all, I agree with Icy on the TNT floor. The TNT is way too square and can easily get people to fall off too soon. Perhaps make, like Icy has said, a bridge to connect all of the squares together so it can be a bit more... stable? xD Or make them a bit more circular.

Second of all... Some colors on your color palette work well with the map’s walls and structures. Such as the sea lanterns, trees, quartz, white stained glass and bricks (all kinds). I do like how you’re trying to incorperate a bunch of colors into your map to make it colorful, but most times it just doesn’t work well with each other. I’d say to take out most of the things that stand out TOO much from the build.

That aside, I do like how there is a structure, where I believe is the starting point for the BowSpleef map (Sorry ;-; Haven’t downloaded it yet) since most BowSpleef maps that I’ve seen don’t have that. I also like the unique wall design you did with the 7-8 points. :p

Again, don’t take this the wrong way :cautious: I just usually write these paragaphs to help others’ maps get better than from where they started
View reply.
 
Last edited:
Well... :confused: I usually like to be honest when helping people improve their map submissions... so xD Here we go. Please don’t take this the wrong way ;-;

First of all, I agree with Icy on the TNT floor. The TNT is way too square and can easily get people to fall off too soon. Perhaps make, like Icy has said, a bridge to connect all of the squares together so it can be a bit more... stable? xD Or make them a bit more circular.

Second of all... Some colors on your color palette work well with the map’s walls and structures. Such as the sea lanterns, trees, quartz, white stained glass and bricks (all kinds). I do like how you’re trying to incorperate a bunch of colors into your map to make it colorful, but most times it just doesn’t work well with each other. I’d say to take out most of the things that stand out TOO much from the build.

That aside, I do like how there is a structer, where I believe is the starting point for the BowSpleef map (Sorry ;-; Haven’t downloaded it yet) since most BowSpleef maps that I’ve seen don’t have that. I also like the unique wall design you did with the 7-8 points. :p

Again, don’t take this the wrong way :cautious: I just usually write these paragaphs to help others’ maps get better than from where they started
Thanks you so much for opening your opinion, i will not take it in wrong way

Again, thank you
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