Mobwars Champions

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A new minigame idea suggested by me
(This is just my thought i am just sharing, it's just up to the staffs and devs if they add this or take some ideas out)

MOBWARS CHAMPIONS
This is just the same as mobwars but with some new added/changed features

Mobwars Champions were open to all even though you're not a pro at this game it's just the namee of the gamemode and more likely the "hardcore" mode of mobwars. There 4 teams and 4 players each team.

MECHANICS ADDED:

1. DEATH EQUALS TO DAMAGE
-What i meant for hardcore is this. If you died your mob will take damage decreasing it's health points (one player's death = -5 dmg to the mob). So don't be careless and don't jump on the void just to go back to your base as quick as possible. Sure thing 5 dmg to hp is not a big deal but if 4 players on the team dies consecutively, well... That sure were a lot of damage.

2. The Third Gem
Sure thing, the iron and diamondcwere the legends of mobwars gems as they represent as the mobwars "landmark" or "famous trait" but one gem wants to join the friend group. Emerald would be added in this gamemode as this replace the diamond currency and diamond would be used in a different way.

3. Mobwars Kits.

These kits differ from skywars kits as they only could be bought in a mobwars game using the gems and have only one time use.

KITS:

Ghast
Cost: 30 Iron
This Kit will give you Fireball. Right clicking it would shoot a fireball from your hand to where your looking at.

Brute
Cost: 40 Iron
This Kit will you One Iron Axe which could be only used 2 times as it's durability id lowered. This sure could kill anyone by 2 hits without a proper armour set

Invinciblity
Cost: 64 Iron
This kit will give you Invincibility Splash Potion which when splashed it would give Resistance V for 5 seconds.

Clock Master
Cost: 10 Emeralds
This kit will give you Splash Potion that when splashed it would give the nearby players expect the player who'd splashed it Slowness III for 5 Seconds and Mining Fatigue III for 5 Seconds.

This were just some of the kits i could think of. I don't list some of them here cause this thread would be too long.

4. New Generator Layout
For this gamemode. Generators were now changed. There was 3 iron gens in the spawn. 1 diamond gen in the nearby island (the same as the layout of the og maps) and the middle with 4 emerald gens.

5. This is What Diamonds were for.

Did you'll saw my traps for mobwars thread? If not this is that exact thing with some changes


TRAPS
Here are some of the traps that i've thinking of:

Alert - Cheapest trap of all, This trap just says *someone is in your base* this trap will be triggered if other team/s is/are near your mob within 20 blocks radius and Costs 1 diamond

sNAILED it! - When triggered it will give all the players within 20 block radius (near the mob, except your team) Slowness III for 5 seconds and costs 2 diamonds

Turn the Lights On! - Its like the slowness one but it gives Blindness I for 10 Seconds and Costs 2 diamonds


Who let the Dogs out?! - if other team/s gone to your base and go near the mob (20 blocks in radius as usual) it will summon 3 dogs that go after the other player/s and costs 2 diamonds

Toxic! - If the other team/s gone to your base and go near the mob (20 blocks in radius again) it will give all the players (except you and your team) poision I for 5 seconds and costs 2 diamond.

Sent you back - when the other team/s gone to your base and go near the mob it will trigger the trap and send them back to their team's base and costs 5 diamonds but it will only affect 1-2 players at one purchase

Dizziness? - (same as the first ones, 20 blocks radius near the mob) It will give all the players within that area (except your team) nausea I for 5 seconds and costs 2 diamonds

Too Buffed - when activated instead of giving debuff to other players it woukd give all the players on your team strength I for 5 seconds for 2 diamonds.

Some other stuffs...

I am just thinking lowering the prices or chaging the prices since it's hard to get emerald as i said emeralds would be the replace to diamonds currency.


That's all peace out! Ps. Don't be mean to me if you don't want my comment i am just here to share.
 
A new minigame idea suggested by me
(This is just my thought i am just sharing, it's just up to the staffs and devs if they add this or take some ideas out)

MOBWARS CHAMPIONS
This is just the same as mobwars but with some new added/changed features

Mobwars Champions were open to all even though you're not a pro at this game it's just the namee of the gamemode and more likely the "hardcore" mode of mobwars. There 4 teams and 4 players each team.

MECHANICS ADDED:

1. DEATH EQUALS TO DAMAGE
-What i meant for hardcore is this. If you died your mob will take damage decreasing it's health points (one player's death = -5 dmg to the mob). So don't be careless and don't jump on the void just to go back to your base as quick as possible. Sure thing 5 dmg to hp is not a big deal but if 4 players on the team dies consecutively, well... That sure were a lot of damage.

2. The Third Gem
Sure thing, the iron and diamondcwere the legends of mobwars gems as they represent as the mobwars "landmark" or "famous trait" but one gem wants to join the friend group. Emerald would be added in this gamemode as this replace the diamond currency and diamond would be used in a different way.

3. Mobwars Kits.

These kits differ from skywars kits as they only could be bought in a mobwars game using the gems and have only one time use.

KITS:

Ghast
Cost: 30 Iron
This Kit will give you Fireball. Right clicking it would shoot a fireball from your hand to where your looking at.

Brute
Cost: 40 Iron
This Kit will you One Iron Axe which could be only used 2 times as it's durability id lowered. This sure could kill anyone by 2 hits without a proper armour set

Invinciblity
Cost: 64 Iron
This kit will give you Invincibility Splash Potion which when splashed it would give Resistance V for 5 seconds.

Clock Master
Cost: 10 Emeralds
This kit will give you Splash Potion that when splashed it would give the nearby players expect the player who'd splashed it Slowness III for 5 Seconds and Mining Fatigue III for 5 Seconds.

This were just some of the kits i could think of. I don't list some of them here cause this thread would be too long.

4. New Generator Layout
For this gamemode. Generators were now changed. There was 3 iron gens in the spawn. 1 diamond gen in the nearby island (the same as the layout of the og maps) and the middle with 4 emerald gens.

5. This is What Diamonds were for.

Did you'll saw my traps for mobwars thread? If not this is that exact thing with some changes


TRAPS
Here are some of the traps that i've thinking of:

Alert - Cheapest trap of all, This trap just says *someone is in your base* this trap will be triggered if other team/s is/are near your mob within 20 blocks radius and Costs 1 diamond

sNAILED it! - When triggered it will give all the players within 20 block radius (near the mob, except your team) Slowness III for 5 seconds and costs 2 diamonds

Turn the Lights On! - Its like the slowness one but it gives Blindness I for 10 Seconds and Costs 2 diamonds


Who let the Dogs out?! - if other team/s gone to your base and go near the mob (20 blocks in radius as usual) it will summon 3 dogs that go after the other player/s and costs 2 diamonds

Toxic! - If the other team/s gone to your base and go near the mob (20 blocks in radius again) it will give all the players (except you and your team) poision I for 5 seconds and costs 2 diamond.

Sent you back - when the other team/s gone to your base and go near the mob it will trigger the trap and send them back to their team's base and costs 5 diamonds but it will only affect 1-2 players at one purchase

Dizziness? - (same as the first ones, 20 blocks radius near the mob) It will give all the players within that area (except your team) nausea I for 5 seconds and costs 2 diamonds

Too Buffed - when activated instead of giving debuff to other players it woukd give all the players on your team strength I for 5 seconds for 2 diamonds.

Some other stuffs...

I am just thinking lowering the prices or chaging the prices since it's hard to get emerald as i said emeralds would be the replace to diamonds currency.


That's all peace out! Ps. Don't be mean to me if you don't want my comment i am just here to share.
I lovevevevev it
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sounds great idea. wondering maybe oth minigames like skywars, survival games, and oth have kind of that Champion or Competition mode would be really cool. love it.
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sounds great idea. wondering maybe oth minigames like skywars, survival games, and oth have kind of that Champion or Competition mode would be really cool. love it.

Yess... I'd also love seeing skywars with such a mode like this. But i am very annoyed when i'm being rushed

It will be more interesting if they added this feature to the normal mode of mw

Hopefully...
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