[MM] New Roles

Klassux

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Medic
This role is going to be a role where only one person can be it. And the ability it has is that they can choose to heal one player when the round starts, and when that player dies, they are auto-revived before they can leave.
Amount In A Round: 1
Ability: Healing Players

Deputy
This role only is one person, and is not always required in a round, and his ability is when the sheriff dies, he automatically gets the gun if he/she has 7 gold.
Amount In A Round: 1 ( But not always required )
Ability: Auto-Gun

Mafioso
This role is again not required and can only be one person. This person can talk in chat until his ability is activated. This ability as honestly a super fun but mysterious one, When the murderer dies. That mafioso gets the knife and in chat it will say "Wait, theres a 2nd party member in the mafia"
Amount In A Round: 1
Ability: Auto-Knife

Villager
This role is a branch-off of the innocent role, but the villagers are able to talk with the sheriff giving them info about the murderer.
Amount In A Round: Up to 3 ( Not always required )
Ability: Share info with the sheriff

/trm dividers
  • Sheriff, Deputy, Villager
These three will talk in the same chat together as deputy and sheriff are related to the role, villagers are there to share info with them.
  • Murderer, Mafioso
These are both together for the relation with the knife, but I'm still thinking about if I should keep the mafioso if they are able to talk in public. The problem being releasing the murderer.
  • Innocent, Medic
I couldn't think of where to put the medic, so I put it here because of it's relation to healing the inno's.
 

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