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Thanks MastahDetails details and details , theres never enough details , details make a Build suddently become alive !
Details on the floor : A flat floor is boring , dirt , rocks , slabs and even buttons and furnaces give forms to the floor .
Details on the stone spike : adding gray blocks in more shades like andesite , Silver_concrete /silver_concrete_powder , gravel , stonebrick , furnaces and more give a better looking spike .
Details about vegetation : more leaves as bushes like this and with some pumpkins give a nice effect
View attachment 78030
Details on Houses : your map look like a ruined village , then add darker wood , Spruce_log + Dark_Oak_planks give a very nice result for ruined houses .
View attachment 78031
Details in the lake ( optional ) : Prismarine , coarse_dirt and leaves as aquatic_plants make the lake become a bit more realistic .
and finally , the Trees : I know that a custom_tree is hard to build without any WEdit programm , but if you can , don't use tons of vannilla tree , they SUCK ! They're ugly as f*uck !
Losing Stuff : some chests , crafting_tables and cauldrons put randomly in the map give a nice touch for it .
welp , i hope this help you and . . . I look forward for an eventual download link ('w' )