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[MM] EXP

Ripcord

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Okay, so I think a lot of people can agree on the fact that MM gives way too much EXP. Here's an example - you play a game of SW and win after working so hard and then you come to MM and become the sheriff and shoot the murderer. 700 EXP. Wow. Are you f-ing kidding me? You got like 100 EXP after winning the SW match and then 700 EXP after just shooting the murderer? The gun is more accurate than the bows of SW.

And when you're one of the innocents and you manage to last the entire game (7 min) by just hiding and running, you get 420 EXP. While in games like MB, you work with your team and win and get like 250 EXP. Hell, even 250 EXP is rare to get nowadays in MB.

And when you're the murderer, you do earn your kills and everything, but I believe 10/5 EXP be given per kill. People playing on MM have more kills and wins because of how easy the game is and they are at high levels.

I really believe it should be like:

Sheriff - 480 EXP
Innocents - 230 EXP (if they last the entire round)
Murderer - it depends. Killing an innocent should be 10 EXP and killing a sheriff should be 70 EXP.

This would make BrokenLens a bit balanced because players won't just be on MM anymore. Many players will try out new minigames, but that would only be possible if the EXP given after a win of all the minigames were balanced.

@HazardTheDutchAD @vertx
 
I agree, being innocent is like having free exp, unless the murderer is super good, or the innocent is terrible.
View reply.
 
Ur lucky cuz u had 100 exp after winning a sw match I had 5exp xD.
Anyways vertx said he won't add more XP to sw and tsw cuz sw AnD tsw are the most popular games. :thumbsdown:
But the mm idea is really good @vertx u should add this :p
View reply.
 
Okay, so I think a lot of people can agree on the fact that MM gives way too much EXP. Here's an example - you play a game of SW and win after working so hard and then you come to MM and become the sheriff and shoot the murderer. 700 EXP. Wow. Are you f-ing kidding me? You got like 100 EXP after winning the SW match and then 700 EXP after just shooting the murderer? The gun is more accurate than the bows of SW.

And when you're one of the innocents and you manage to last the entire game (7 min) by just hiding and running, you get 420 EXP. While in games like MB, you work with your team and win and get like 250 EXP. Hell, even 250 EXP is rare to get nowadays in MB.

And when you're the murderer, you do earn your kills and everything, but I believe 10/5 EXP be given per kill. People playing on MM have more kills and wins because of how easy the game is and they are at high levels.

I really believe it should be like:

Sheriff - 480 EXP
Innocents - 230 EXP (if they last the entire round)
Murderer - it depends. Killing an innocent should be 10 EXP and killing a sheriff should be 70 EXP.

This would make BrokenLens a bit balanced because players won't just be on MM anymore. Many players will try out new minigames, but that would only be possible if the EXP given after a win of all the minigames were balanced.

@HazardTheDutchAD @vertx
Imma reply where i highlight


So youre making it possible to get 1540 exp? (70x22)
Edit
1610 exp (70x23)
View reply.
 
Imma reply where i highlight


So youre making it possible to get 1540 exp? (70x22)
Edit
1610 exp (70x23)
10 EXP - Inno
70 EXP - Sheriff

10x23 = 230 + 70 = 300 EXP.
View reply.
 
Splatter is the real problem. I get an average of 1800 exp and that is way too much.
View reply.
 
10 EXP - Inno
70 EXP - Sheriff

10x23 = 230 + 70 = 300 EXP.
Cant have 10x23, u van have 22 tho
So 290 exp
290-1610 exp per win game for murd (If its a full game)
View reply.
 
Okay, so I think a lot of people can agree on the fact that MM gives way too much EXP. Here's an example - you play a game of SW and win after working so hard and then you come to MM and become the sheriff and shoot the murderer. 700 EXP. Wow. Are you f-ing kidding me? You got like 100 EXP after winning the SW match and then 700 EXP after just shooting the murderer? The gun is more accurate than the bows of SW.

And when you're one of the innocents and you manage to last the entire game (7 min) by just hiding and running, you get 420 EXP. While in games like MB, you work with your team and win and get like 250 EXP. Hell, even 250 EXP is rare to get nowadays in MB.

And when you're the murderer, you do earn your kills and everything, but I believe 10/5 EXP be given per kill. People playing on MM have more kills and wins because of how easy the game is and they are at high levels.

I really believe it should be like:

Sheriff - 480 EXP
Innocents - 230 EXP (if they last the entire round)
Murderer - it depends. Killing an innocent should be 10 EXP and killing a sheriff should be 70 EXP.

This would make BrokenLens a bit balanced because players won't just be on MM anymore. Many players will try out new minigames, but that would only be possible if the EXP given after a win of all the minigames were balanced.

@HazardTheDutchAD @vertx
I have no problem with this as I play splatter XD
Also why tag Hazard?
View reply.
 

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