MicroGames Brew&Craft

Flikxtah05

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Here we go again with another idea that this idea might be awful to the other people perspective. Lately, i've been talking on how to revive those game that not caught many players interest. Now, let's talk about microgames. I don't know a lot about this gamemode but i knew the main concept. Battle til' death with 3 other teams consists of 4 players each and each team will get one chunk atleast and seperated but a 3 block wide lava pit.

But, although the game looks nice indeed... Only few people played/playing this game. So, how about adding brew&craft system?
This is how it goes:
A player needed to collect a specific ingredient/s for a potion or item and drop it in the ground to craft/brew it (since you could use dupe/glitch while using a crafting table).
For example: Dropping a blaze powder and then dropping glass (or vice versa) while brew into a strength potion.
Dropping 1 gold block and 4 stick will give all the players in your team 1 golden sword
BUT HOW DO WE ACHIEVE THIS?

I am thinking on 2 ways
First, just spawning the items randomly on the map and they'll just needed to pick it up or
Second, they'll need to kill specific mob to get a item
Ex: killing a blaze will drop a blaze powder or glass or stick (something like that) and also the blaze will the revamp and make it weaker (since the players will only be given stone/wooden tools)
BUT... THIS MIGHT BE TOO COMPLICATED IN A WAY

So... I've thought another idea...
THE HELPING HANDS
These mobs will help you fight other players. You could get them on the LUCKY BLOCKS that will spawn randomly(regarding on the tier they're in. The higher the tier on ,the less likely their spawn eggs will appear) the map or just the spawn egg themselves.

MOBS:
TIER ONE
>Eggs be with you!<
Mob:Chicken
-this mob will throw 1 egg every 5 seconds to a opponent near them. Good for distraction
>Hopper<
Mob:Rabbit
-being near to this mob will give all your alliance infinite speed and jump boost
>Leather Protection<
-being near to this mob will give your alliance infinite resistance
TIER TWO
>Frost<
Mob:Snow Golem
-this mob will throw 1 snowball every 10 seconds to the opponent near them. The snowball will cause slowness II for 3 seconds
>Flames<
Mob: Blaze
-this mob will throw 1 fireball every 10 seconds to the opponent near them. The fireball wouldn't do any damage except putting the player on fire when got hit.
>Zombified<
Mob: Zombie
-this mob will act the same way as in the game but it will not attack his masters and don't burn in sunlight.
TIER THREE
>Explosive<
Mob: Creeper
-this mob will act the same way as in the game but it will not attack his masters
>Iron Fists<
Mob: Irob Golem
-this mob will attack the opponents and send them flying into the air but the golen only have 3 hearts.

THAT'S ALL... THIS IS JUST MY SUGGESTION SO DON'T BE HARSH TO ME IF YOU DISAGREED WITH IT
 
Here we go again with another idea that this idea might be awful to the other people perspective. Lately, i've been talking on how to revive those game that not caught many players interest. Now, let's talk about microgames. I don't know a lot about this gamemode but i knew the main concept. Battle til' death with 3 other teams consists of 4 players each and each team will get one chunk atleast and seperated but a 3 block wide lava pit.

But, although the game looks nice indeed... Only few people played/playing this game. So, how about adding brew&craft system?
This is how it goes:
A player needed to collect a specific ingredient/s for a potion or item and drop it in the ground to craft/brew it (since you could use dupe/glitch while using a crafting table).
For example: Dropping a blaze powder and then dropping glass (or vice versa) while brew into a strength potion.
Dropping 1 gold block and 4 stick will give all the players in your team 1 golden sword
BUT HOW DO WE ACHIEVE THIS?

I am thinking on 2 ways
First, just spawning the items randomly on the map and they'll just needed to pick it up or
Second, they'll need to kill specific mob to get a item
Ex: killing a blaze will drop a blaze powder or glass or stick (something like that) and also the blaze will the revamp and make it weaker (since the players will only be given stone/wooden tools)
BUT... THIS MIGHT BE TOO COMPLICATED IN A WAY

So... I've thought another idea...
THE HELPING HANDS
These mobs will help you fight other players. You could get them on the LUCKY BLOCKS that will spawn randomly(regarding on the tier they're in. The higher the tier on ,the less likely their spawn eggs will appear) the map or just the spawn egg themselves.

MOBS:
TIER ONE
>Eggs be with you!<
Mob:Chicken
-this mob will throw 1 egg every 5 seconds to a opponent near them. Good for distraction
>Hopper<
Mob:Rabbit
-being near to this mob will give all your alliance infinite speed and jump boost
>Leather Protection<
-being near to this mob will give your alliance infinite resistance
TIER TWO
>Frost<
Mob:Snow Golem
-this mob will throw 1 snowball every 10 seconds to the opponent near them. The snowball will cause slowness II for 3 seconds
>Flames<
Mob: Blaze
-this mob will throw 1 fireball every 10 seconds to the opponent near them. The fireball wouldn't do any damage except putting the player on fire when got hit.
>Zombified<
Mob: Zombie
-this mob will act the same way as in the game but it will not attack his masters and don't burn in sunlight.
TIER THREE
>Explosive<
Mob: Creeper
-this mob will act the same way as in the game but it will not attack his masters
>Iron Fists<
Mob: Irob Golem
-this mob will attack the opponents and send them flying into the air but the golen only have 3 hearts.

THAT'S ALL... THIS IS JUST MY SUGGESTION SO DON'T BE HARSH TO ME IF YOU DISAGREED WITH IT
That’s a great idea!
-says the one who didn’t read
View reply.
 

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