Kits and Pvp system need work

JustACake

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Nerf Kits and Items so that new players actually stand a chance.
Buff Mid Loot so camping is discouraged, and make up for nerfed kits and aid the aggressive
Food should instead of immediately healing a player should start a regen effect so we don't have stretched out battles.

Thanks for coming to my ted talk
 
Nerf Kits and Items so that new players actually stand a chance.
Buff Mid Loot so camping is discouraged, and make up for nerfed kits and aid the aggressive
Food should instead of immediately healing a player should start a regen effect so we don't have stretched out battles.

Thanks for coming to my ted talk
That's even my chance to kill new player in early game easily using pyro kit and ender pearl xD
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I disagree. Instant eat allows for fast paced combat.
Kits are fun and if we nerf too much then it may too ruin the fun they give. We should buff kits that ate bad to rebalance them but give awareness to new players more about them. Kit's are cheap and it only takes a good 1 to 2 days to get a good one.
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I disagree. Instant eat allows for fast paced combat.
Kits are fun and if we nerf too much then it may too ruin the fun they give. We should buff kits that ate bad to rebalance them but give awareness to new players more about them. Kit's are cheap and it only takes a good 1 to 2 days to get a good one.
I disagree. Nerfing food would make the pace faster and so it doesn’t all come down to how much food is in your hotbar.
Kits are a huge advantage to the point where your chances of winning are doubled, the fact that you can spawn with a full set of armour, 3 epearls, 3 steaks, and a gapple is way too much. It shouldn’t come down to the food or kit your using, it should come down to the skill you have.
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I disagree. Nerfing food would make the pace faster and so it doesn’t all come down to how much food is in your hotbar.
Kits are a huge advantage to the point where your chances of winning are doubled, the fact that you can spawn with a full set of armour, 3 epearls, 3 steaks, and a gapple is way too much. It shouldn’t come down to the food or kit your using, it should come down to the skill you have.
1. New players can get all that kit gear in a few days. Kit's are inexpensive on this server.
2. What I mean is the flow of combat is faster with food not combat itself. Plus nerfing food may unbalance the versions. Also if you are so worried about new players being discouraged due to kits then how come so many players play BrokenLens SW (especially new players) which is a game with kits???
3. For a while I thought I could only be able to have 1 tool from tool shop equipped. Once I got multiple tools my winrate stayed the same. Most tools are for utility other than gapple and e pearl.
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1. New players can get all that kit gear in a few days. Kit's are inexpensive on this server.
2. What I mean is the flow of combat is faster with food not combat itself. Plus nerfing food may unbalance the versions. Also if you are so worried about new players being discouraged due to kits then how come so many players play BrokenLens SW (especially new players) which is a game with kits???
3. For a while I thought I could only be able to have 1 tool from tool shop equipped. Once I got multiple tools my winrate stayed the same. Most tools are for utility other than gapple and e pearl.

1. Honestly I think kits should go as a whole, but having to hit someone for 3 minutes straight is just not my type of fun...

2. Food makes battles long as hell, you’re going to have to explain how it makes it faster to me.

3. The fact that you can simply just spawn with all that stuff is still stupid, everyone should have the chance to get that stuff *from the middle*.
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1. Honestly I think kits should go as a whole, but having to hit someone for 3 minutes straight is just not my type of fun...

2. Food makes battles long as hell, you’re going to have to explain how it makes it faster to me.

3. The fact that you can simply just spawn with all that stuff is still stupid, everyone should have the chance to get that stuff *from the middle*.
Bruh the removal of kits is so f-ing brain dead I'm laughing about it.
The game would be super RNG dependent if kits would be removed and it would be way too luck based if that were the case and would destroy skill even further.
If you want PVP to be shorter than go play on another server. Meanwhile BrokenLens PVP is slow, It's pace and how it feels to play it feels fast paced compared to other servers.
3. Camping would become OP as f---. If you could mine to get food and resources better then that and less risky than looting mid right at your own base and actually have a higher chance to win then people actually PVPing than noobs would dominate the entire server meta. Sometimes kits are nice to stop noobs without wasting resources especially when kits give a pool of them
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Kit levels in the way they are right now should not be a thing, according to minecraft commercial usage guidelines
20200717_155725.jpg

Hello @vertx! Hi lvl 4 pyros!
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