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KILL/ KILL ASSIST BUG

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eXperiment_2000

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Server: Skywars, Teamskywars, Oitc, Microbattles

Time: It is every game

Description: When you shoot somebody in Skywars or Tsw, or pushed someone in the void/lava in one of this game you dont get the kill, you just get Kill Assist.

Its so that you just get the kill when you did the last punch until he was dead. I remember that you got kill once when you sniped or pushed someone down.

Here i sniped 2 people in the void in:
Screenshot_2017-04-15-11-43-39.png


It would be nice if you are able to change it.

@vertx @Flowingmedia @Gokuperez @Gabriel_9197TM @HazardTheDutchAD @Manwee @xXphoenixXx @Laura_Aria
 
That's weird,cause you can only get kill assist if you hit someone before other person kills them. This also has been happened in MB too.
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but u pushed them into the void not technically killing them its not a bug it always happens so you have to technically 1v1 them to get the kill not push them into the void or lava if u do that u just get an assist.
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You( plugin) have to count deaths when you fall into the void.
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I'm pretty sure to fix this:
Java:
If; Player,fallsintovoid {
   "Count.Minecraft:bow" == //Kill System, Scoreboard & Chat System Code would go here//
  { }
}
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Last edited:
I'm pretty sure to fix this:
Java:
If; Player,fallsintovoid {
   "Count.Minecraft:bow" == //Kill System, Scoreboard & Chat System Code would go here//
  { }
}
Hmmm, seems interesting, go try injecting it to the server, this code is familiar to me, JavaScript or PHP? :)
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Hmmm, seems interesting, go try injecting it to the server, this code is familiar to me, JavaScript or PHP? :)
JavaScript and I cannot inject it into the server since the Only Developer on the server is @vertx This code might still be correct but i'm sure vertx would actually find a way to fix it.
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JavaScript and I cannot inject it into the server since the Only Developer on the server is @vertx This code might still be correct but i'm sure vertx would actually find a way to fix it.
Oh sorry I thought you had access, still, let's hope vertx will see this issue sooner. Thanks for letting me know! :)
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When we create a command interface on Java, it's similar to this
//Command

public interface Command{

public void execute();

}


just a heads up, vertx can handle it ;)
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So this all really depends on the admins, wether they want to implement the kill for the void death or not.
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