Just some Suggestions...

Pick whichever things you think could be added to make BL better (you can pick multiple)


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Andrea_SUADWM

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1) In Hunger games maybe the Death Match should be a little longer (by 1 min) because sometimes there are A LOT of people (up to 10 players) which makes it hard to kill everyone in such little time.
2) In Death Match for Hunger Games, there should be a cool down for being able to go through the invisible barrier that brings you back to the middle (every 10 to 15 seconds you can run through it). Players will keep going to the barriers to not die which is very annoying.
3) For games like Team SkyWars/SkyWars maybe try and make it so when you know someone off you get the kill and it isn't just a void death.
4) Bows are a little too over powered in basically every game: One In The Chamber (one hit kills), Hunger Games (bow spam which takes no effort/skill and can easily kill a player) etc. Bows are for people who have considerably good aim but, it is sometimes way too over powered. So maybe lessen the damage a bow makes.

These are just some suggestions that I believe would make some games more fair and easier, thanks for reading
 
1) In Hunger games maybe the Death Match should be a little longer (by 1 min) because sometimes there are A LOT of people (up to 10 players) which makes it hard to kill everyone in such little time.
2) In Death Match for Hunger Games, there should be a cool down for being able to go through the invisible barrier that brings you back to the middle (every 10 to 15 seconds you can run through it). Players will keep going to the barriers to not die which is very annoying.
3) For games like Team SkyWars/SkyWars maybe try and make it so when you know someone off you get the kill and it isn't just a void death.
4) Bows are a little too over powered in basically every game: One In The Chamber (one hit kills), Hunger Games (bow spam which takes no effort/skill and can easily kill a player) etc. Bows are for people who have considerably good aim but, it is sometimes way too over powered. So maybe lessen the damage a bow makes.

These are just some suggestions that I believe would make some games more fair and easier, thanks for reading
The number 2 is a great idea,they just keep running to the barrier to escape,or there should be an arena for death match which has no barrier and only walls (like PopularMMOs's arena).
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1) In Hunger games maybe the Death Match should be a little longer (by 1 min) because sometimes there are A LOT of people (up to 10 players) which makes it hard to kill everyone in such little time.
2) In Death Match for Hunger Games, there should be a cool down for being able to go through the invisible barrier that brings you back to the middle (every 10 to 15 seconds you can run through it). Players will keep going to the barriers to not die which is very annoying.
3) For games like Team SkyWars/SkyWars maybe try and make it so when you know someone off you get the kill and it isn't just a void death.
4) Bows are a little too over powered in basically every game: One In The Chamber (one hit kills), Hunger Games (bow spam which takes no effort/skill and can easily kill a player) etc. Bows are for people who have considerably good aim but, it is sometimes way too over powered. So maybe lessen the damage a bow makes.

These are just some suggestions that I believe would make some games more fair and easier, thanks for reading

These sound like amazing suggestions but I don't play Hunger Games so I'll tag some people who do XD ;) I suck at the game and know none of the rules

@Laura_Aria @ssunsett @xXphoenixXx
@Ice_Hatake @AshTheNash @DoOmsDaY BomB
@cactus @Sheldorium
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1.Great idea.When I play and there are more than 7 players in Dm it will always timeout.

2.Thats also an good idea.Some people abuse that border teleportation when they are on low hp until the game timeouts.But you can Spawntrap them because they get teleported to the same point everytime.So you can just hit that point until they get teleported but that needs time.So i think the first point is more needed (is that a word?xD) than the second.


3.I dont play much skywars but I noticed that too.I think you should get the kill but not much money for it because its easier to kill many people in skywars in a short time then in HG or other games.

4.OITC:Its a part of the OITC game that the bow kills instantly sow I dont think that should get removed.
Other games:When I see someone with a bow I just dodge until I can hit him with my sword.But some people have very good bow aim so they will hit me and kill me.But in my opinion its easier to have a good bow aim then good dodge skills.To make that more balanced I would lower the damage of the bow.Mabye 2 and a half hearts.
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Last edited:
1) In Hunger games maybe the Death Match should be a little longer (by 1 min) because sometimes there are A LOT of people (up to 10 players) which makes it hard to kill everyone in such little time.
2) In Death Match for Hunger Games, there should be a cool down for being able to go through the invisible barrier that brings you back to the middle (every 10 to 15 seconds you can run through it). Players will keep going to the barriers to not die which is very annoying.
3) For games like Team SkyWars/SkyWars maybe try and make it so when you know someone off you get the kill and it isn't just a void death.
4) Bows are a little too over powered in basically every game: One In The Chamber (one hit kills), Hunger Games (bow spam which takes no effort/skill and can easily kill a player) etc. Bows are for people who have considerably good aim but, it is sometimes way too over powered. So maybe lessen the damage a bow makes.

These are just some suggestions that I believe would make some games more fair and easier, thanks for reading
1)I agree
2) na
3) yup
4) in out it's supposed to one shot because the arrow is a gun and the bow is a gun, it's realistic , also it all depends on bow skills, and townspeople dodge and people may suck with pvp also it does take skill to kill someone with bow, so you're saying shooting 30+ blocks is no effort?
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1.Great idea.When I play and there are more than 7 players in Dm it will always timeout.

2.Thats also an good idea.Some people abuse that border teleportation when they are on low hp until the game timeouts.But you can Spawntrap them because they get teleported to the same point everytime.So you can just hit that point until they get teleported but that needs time.So i think the first point is more needed (is that a word?xD) than the second.


3.I dont play much skywars but I noticed that too.I think you should get the kill but not much money for it because its easier to kill many people in skywars in a short time then in HG or other games.

4.OITC:Its a part of the OITC game that the bow kills instantly sow I dont think that should get removed.
Other games:When I see someone with a bow I just strafe until I can hit him with my sword.But some people have very good bow aim so they will hit me and kill me.But in my opinion its easier to have a good bow aim then good strafe skills.To make that more balanced I would lower the damage of the bow.Mabye 2 and a half hearts.
So u even understand the meaning of a strafe?
Strafe is when u are attacking someone not DODGE-ing arrows ._.
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These sound like amazing suggestions but I don't play Hunger Games so I'll tag some people who do XD ;) I suck at the game and know none of the rules

@Laura_Aria @ssunsett @xXphoenixXx
@Ice_Hatake @AshTheNash @DoOmsDaY BomB
@cactus @Sheldorium
I play SG and OITC. I agree with longer DM and a cool down. I was in a game last month and this guy kept running to the edge. I got one hit like every ten seconds and I managed to kill him. But it was annoying.
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1)I agree
2) na
3) yup
4) in out it's supposed to one shot because the arrow is a gun and the bow is a gun, it's realistic , also it all depends on bow skills, and townspeople dodge and people may suck with pvp also it does take skill to kill someone with bow, so you're saying shooting 30+ blocks is no effort?
I'm not saying that shooting someone from 30+ blocks take no effort but in OITC a lot of the time people will shoot you from 5-10 blocks which doesn't take much skill. But I gave a bad example and believe OITC should still have one hit kills. It's a different story in HG though, people with the Archer kit can easily kill someone with 2-3 bow spam shots while the melee fighter has to get at least 10 hits without as much range. I just think that the damage should just be lowered for games like HG to maybe 3 or 2 and a half hearts instead of 4-5.
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I'm not saying that shooting someone from 30+ blocks take no effort but in OITC a lot of the time people will shoot you from 5-10 blocks which doesn't take much skill. But I gave a bad example and believe OITC should still have one hit kills. It's a different story in HG though, people with the Archer kit can easily kill someone with 2-3 bow spam shots while the melee fighter has to get at least 10 hits without as much range. I just think that the damage should just be lowered for games like HG to maybe 3 or 2 and a half hearts instead of 4-5.
5-10 does take some effort .-. Imagin they were behind a block
Yup I agree that I disagree that just a tiny bit
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OITC is supposed to be one kit kill for bow ;-; I agree with all of them except the last one only because using the bow to hold backs decked out person is one of the best ways to kill someone who is better than you.
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OITC is supposed to be one kit kill for bow ;-; I agree with all of them except the last one only because using the bow to hold backs decked out person is one of the best ways to kill someone who is better than you.
I like the one hit kill
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OITC is supposed to be one kit kill for bow ;-; I agree with all of them except the last one only because using the bow to hold backs decked out person is one of the best ways to kill someone who is better than you.
Hmm..Last time when i saw you ingame you tried to kill me with youre bow.So that means I am better than you? xD
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