Improving Anti Cheat System

Should Brokenlens Improve The Anti-Cheat System


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New /report :

/report [username] for using hack client and toolbox in [what is the game name].
/report [username] for speed brigde hack in [what is the game name ].
/report [username] flying and jump so high in [what is the game name].
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Why we need to improve anti-cheat because brokenlens anti-cheat is now broken and have a lot of hacker cases so we need to reduce it by improving the old anti-cheat to new anti-cheat.

The only reason the anticheat is actually great is because anyways the cheaters WON'T leave, they will still exist in BrokenLens. The only thing they will do is just turning lower their cheats, for example they will turn a bit higher reach hacks, they still can use autoclickers with some kind of smooth aim, or even blatant aim bot, if they cant use blatant killaura, safe walk to bridge, etc.. there are still ways to cheat.
-This is one reason why the anticheat shoud not be changed.
The 2nd reason the anticheat should not be changed is because there could be errors, that even legit players can get detected for "cheats" and possibly banned for example if they do butterfly or jitter click or if they lag. (It happens to me on a Java server where there's an advanced anticheat and i even get kicked for doing 8cps).
And a 3rd reason why the anticheat should stay the same is because staff's job will be much harder as they can catch harder the eventual cheaters because they will turn lower their hacks, as I said, and create more confusions, making them wonder if they are legit or not, if they are lagging or not and maybe stay hours and think about that or even false ban other legitly good players.

Thats my opinion, i hope you understand.
Peace out and wish you a great day :laugh:
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I'm not allowed to disclose how and what our anti-cheat detects, but it is definitely there and it catches a lot of cheating players everyday, much much much more than what players see and think.
i find this to be really hard to believe since like 90% of the hackers are on pvp gamemodes such as ( Skywars,Mobwars etc ) also people aren't just gonna get another hack client just to hack on the server , they're just gonna make alts , alts and more alts , sure they're might be over hundreds of hack clients but im sure vertx has developed the watcher to detect the hack client the person is using ( as in like the most popular one's )
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also i don't think that how it works cause basically all the anti cheats almost have the same hacks such as ( fly,reach,scaffold ) that's what it should detect , not what hack client they are using
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Hey everyone i notice that at hub that like at pressure plate over there that you can when up very high up and fly i guess that should be removed because that might be the cause of some people got false ban of that things hope brokenlens builder removed it and also about the pressure plate idea who came out of that idea it the same as Cubecraft.
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Hey everyone i notice that at hub that like at pressure plate over there that you can when up very high up and fly i guess that should be removed because that might be the cause of some people got false ban of that things hope brokenlens builder removed it and also about the pressure plate idea who came out of that idea it the same as Cubecraft.
I realy like that feature becouse it helps me get to the npc very quickly plus i've never seen someone got false ban becouse of that yet
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Hey everyone i notice that at hub that like at pressure plate over there that you can when up very high up and fly i guess that should be removed because that might be the cause of some people got false ban of that things hope brokenlens builder removed it and also about the pressure plate idea who came out of that idea it the same as Cubecraft.
Yk thats advertising right?
Also they will not get false banned just because of the launcher (the pressure plate that makes u fly). Watcher, as staffs explained, only bans people when it's 100% sure they're hacking.
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