HermioneJG
Notable Member
- Apr 12, 2017
- 2,217
- 41,771
Ice said there probably wasn't gonna be another, sadly. SO I'M DOING IT (although I won't be able to play... :/)
IDK how many people I'll be taking. I feel like if I set a limit I'll end up taking five more people than I said, and then just keep going 'cause at that point what difference does it make .-. Instead I'm setting a time limit. Um... actually I don't know what time to say. I'LL JUST SEE HOW THIS GOES XD
I'm actually going to do this as werewolves, like Warrior did in the summer (and then never finished .-.), instead of mafia, because there's a rule of my own I want to add in that only works for werewolves.
I'll have one detective - this person gets to ask me about ONE person's role each night.
Two or three werewolves, depending on how many people join.
Only one doctor. Maybe two if a lot of people decide to play.
No Pennywise.
And however many townsfolk end up being in it.
And my own rule, that requires werewolves, is this: if the attacked person or people are saved, there's a chance they too will become werewolves >:3 However, the original werewolves won't know if their saved victims are turned or not. Or should I let them know? Um, thoughts? Any ideas to add to the game, comment below, I might use them like how Ice and Thomas used Neon's Pennywise idea.
So uh yeah I guess that's all
IDK how many people I'll be taking. I feel like if I set a limit I'll end up taking five more people than I said, and then just keep going 'cause at that point what difference does it make .-. Instead I'm setting a time limit. Um... actually I don't know what time to say. I'LL JUST SEE HOW THIS GOES XD
I'm actually going to do this as werewolves, like Warrior did in the summer (and then never finished .-.), instead of mafia, because there's a rule of my own I want to add in that only works for werewolves.
I'll have one detective - this person gets to ask me about ONE person's role each night.
Two or three werewolves, depending on how many people join.
Only one doctor. Maybe two if a lot of people decide to play.
No Pennywise.
And however many townsfolk end up being in it.
And my own rule, that requires werewolves, is this: if the attacked person or people are saved, there's a chance they too will become werewolves >:3 However, the original werewolves won't know if their saved victims are turned or not. Or should I let them know? Um, thoughts? Any ideas to add to the game, comment below, I might use them like how Ice and Thomas used Neon's Pennywise idea.
So uh yeah I guess that's all

