Cyber45
Notable Member
- Sep 28, 2016
- 733
- 4,690
Here are some new game ideas.
Radial Sounds
Instead of SEEING, you need to HEAR. You are given blindness in a room and you have to locate a button to progress to the next level, the only you can know when you are reaching the end is by hearing the noteblocks playing in the distance
You and 7 other players (8 Total) are in this together. The player with the most rooms cleared is the winner.
Caution: If you spend too long in a room monsters will start hunting you, better act fast in this!
Maze Rush
I thought of something quite interesting. 12 Players are in a maze, and one of them is a Seeker. The players have to run away from the seeker and lure it into traps to either slow him or her down or… kill it. That to.
The Seeker has to slay all Hiders to win
The Hiders have to either kill the seeker or wait for time to count down.
The rules are simple… STAY ALIVE.
Blood & Sand
One of the games I invented, inspired from the myth of the Roman Gladiators, this game is fit for a good old fashioned 1v1 combat up close & personal.
The player who slays the other player is the winner.
Updated
Updated is a 6 player puzzle game that requires teamwork in order to progress.
The goal is to reach the endzone before time runs out.
The players have to parkour their way and activate certain paths for other players in order to progress forward, teamspeak and cooperation is key here in this game.
Radial Sounds
Instead of SEEING, you need to HEAR. You are given blindness in a room and you have to locate a button to progress to the next level, the only you can know when you are reaching the end is by hearing the noteblocks playing in the distance
You and 7 other players (8 Total) are in this together. The player with the most rooms cleared is the winner.
Caution: If you spend too long in a room monsters will start hunting you, better act fast in this!
Maze Rush
I thought of something quite interesting. 12 Players are in a maze, and one of them is a Seeker. The players have to run away from the seeker and lure it into traps to either slow him or her down or… kill it. That to.
The Seeker has to slay all Hiders to win
The Hiders have to either kill the seeker or wait for time to count down.
The rules are simple… STAY ALIVE.
Blood & Sand
One of the games I invented, inspired from the myth of the Roman Gladiators, this game is fit for a good old fashioned 1v1 combat up close & personal.
The player who slays the other player is the winner.
Updated
Updated is a 6 player puzzle game that requires teamwork in order to progress.
The goal is to reach the endzone before time runs out.
The players have to parkour their way and activate certain paths for other players in order to progress forward, teamspeak and cooperation is key here in this game.


