BlueWillow
Notable Member
- Apr 8, 2017
- 1,211
- 16,244
I've come up with a new minigame you could add, I hope you like it!
(Note: I had a similar idea to this in the past but it was never reviewed. I have edited the original idea so that it is more logical).
Name: Fortress
Game type: Teams
Description:
There are two teams in this game. (Let's refer to them as red and blue). Each team has up to 8 players each, and each team has their own fortress which they must protect. The goal of the game is to try to destroy as much of the other team's fortress as possible before the time runs out. Players cannot leave their team's side of the map. There will be a percentage at the side of the screen (like Splatter) to show which team's fortress is better intact, for example at the start both sides will begin at 100% but if red team's fortress gets half-destroyed, it will go to 50% and so on. They cannot be rebuilt. If a fortress goes to 0% or time runs out, the game ends.
How to play:
Each team's fortress will have 8 towers- one for each player- to shoot from. The players will shoot arrows at the other team's fortress which explode like TNT on impact. Players can be killed, but they will respawn in their tower. If their tower has been destroyed, they will respawn to another teamate's tower and so on. If ALL the towers have been destroyed, they will respawn to a random area in the fortress. (In short, there will be 10 spawnpoints for each side- 8 in the towers, one in the entrance to the fortress and one in the middle of the fortress which is surrounded by bedrock. If the ground below a spawnpoint is destroyed, players can no longer spawn there). The players can leave their towers at any time and go inside their fortress if it hasn't been destroyed, and can even go outside. But they are restricted to staying on their team's side. Once time runs out, the team with the highest percentage of their fortress still intact will win!
If you decide to add this, feel free to make changes so that it suits the server!
(Note: I had a similar idea to this in the past but it was never reviewed. I have edited the original idea so that it is more logical).
Name: Fortress
Game type: Teams
Description:
There are two teams in this game. (Let's refer to them as red and blue). Each team has up to 8 players each, and each team has their own fortress which they must protect. The goal of the game is to try to destroy as much of the other team's fortress as possible before the time runs out. Players cannot leave their team's side of the map. There will be a percentage at the side of the screen (like Splatter) to show which team's fortress is better intact, for example at the start both sides will begin at 100% but if red team's fortress gets half-destroyed, it will go to 50% and so on. They cannot be rebuilt. If a fortress goes to 0% or time runs out, the game ends.
How to play:
Each team's fortress will have 8 towers- one for each player- to shoot from. The players will shoot arrows at the other team's fortress which explode like TNT on impact. Players can be killed, but they will respawn in their tower. If their tower has been destroyed, they will respawn to another teamate's tower and so on. If ALL the towers have been destroyed, they will respawn to a random area in the fortress. (In short, there will be 10 spawnpoints for each side- 8 in the towers, one in the entrance to the fortress and one in the middle of the fortress which is surrounded by bedrock. If the ground below a spawnpoint is destroyed, players can no longer spawn there). The players can leave their towers at any time and go inside their fortress if it hasn't been destroyed, and can even go outside. But they are restricted to staying on their team's side. Once time runs out, the team with the highest percentage of their fortress still intact will win!
If you decide to add this, feel free to make changes so that it suits the server!
