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First Pictures

Capitaine64

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Here are the first pictures of a MM map called Diagon Alley (there is a little texture pack, I can show you without it, if you want)... Should I continue, or is it ugly (and I will stop)?

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@Woona @Diavent @Builderwither @Jassy
 
is the map built by you?
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The floor isn't detailled as much , i think you should detail it . . . The only problem of these pictures are details , details on walls , on floor . . . by the way i like the way you use the banners on the 4th picture . . . In all of i seen , the only problem is details :3
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The floor isn't detailled as much , i think you should detail it . . . The only problem of these pictures are details , details on walls , on floor . . . by the way i like the way you use the banners on the 4th picture . . . In all of i seen , the only problem is details :3
what I could use to detail it? :3
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The floor isn't detailled as much , i think you should detail it . . . The only problem of these pictures are details , details on walls , on floor . . . by the way i like the way you use the banners on the 4th picture . . . In all of i seen , the only problem is details :3
it lacks detailing I agree. But the houses are good for hiding
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what I could use to detail it? :3
on the floor , every variants of gray is good (polished_andesite , stonebricks , cracked_stonebricks even concrete ) on walls , thats the same thing you have a color , use the same color but in a different variant of this color (i dunno if you understand what i mean) the only thing is with birch planks , you can use oak planks , sandstone (not chiseled , not polished , just sandstone ) , end_stone and end_stone_bricks :3
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on the floor , every variants of gray is good (polished_andesite , stonebricks , cracked_stonebricks even concrete ) on walls , thats the same thing you have a color , use the same color but in a different variant of this color (i dunno if you understand what i mean) the only thing is with birch planks , you can use oak planks , sandstone (not chiseled , not polished , just sandstone ) , end_stone and end_stone_bricks :3
I will try :)

lookin good ma man
I like this map hope they add it
Thx :laugh: :lmao:

Can u show me\us a picture from it above?
Ok :) wait a second
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.o. This is awesome...
I believe the theme of the is Rustic/Medieval. If you want this to be true, I'd suggest maybe cracking up the floor and the walls with stairs or cracked stone, to make it look as if this was back in the older days....Kind of what @Builderwither said.
However, Great Map!
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.o. This is awesome...
I believe the theme of the is Rustic/Medieval. If you want this to be true, I'd suggest maybe cracking up the floor and the walls with stairs or cracked stone, to make it look as if this was back in the older days....Kind of what @Builderwither said.
However, Great Map!
The theme is Harry Potter....


Pretty sure
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I like the idea on it... however there is always room for improvement.

First of all, like BuilderWither has said, you can use some more detail. Perhaps, if it doesn’t affect the interrior, push in the exterior walls back by one block to add in that extra detail. Maybe use some stairs and fences as well for the outside.

Second of all... This is just my personal opinion... but I dislike the multi-colored walls on each and every house. I do understand what you’re trying to do, maybe identify houses better or give the village a pop of color, but to me it doesn’t look very pretty. In this case, I would use light gray or white wool (and pehaps concrete powder for more texture if you prefer, depends on the texture pack). If you do want players to identify the houses, you can always add little signs as well, or make some sort of road system.

Third of all, I would suggest is to add something to really make the map special. A rustic/medieval/nordic village are extremely common. Maybe add something to it to make it stand out from the others.

Lastly, I would suggest to do something better than just straight up, flat walls. Add some dimension or something such as mountains or hills. It doesn’t have to go on forever, since you can always place invisible bedrock or identify where the invisible bedrock would go if it gets implemented.

Overall, I like the idea, but it seems common and lacks detail. It also has a crazy block palette to it as well. But, I do hope that as you continue to work on it, it becomes better than before :p
Good luck! ;)
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