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It was a Vertx spawn fix at the time but if it's still happening...... I think a trapdoor would work @vertx if I add a trapdoor will players still be in there the intended amount of time or will they be able to escape the seeker room early?@AllyMac_
I think you already took care of something that looked like that a few months ago. Do you think we could either remove the roof or place a trapdoor to let the players fall if they spawn there ?
They are supposed to spawn on the upper floor right?It was a Vertx spawn fix at the time but if it's still happening...... I think a trapdoor would work @vertx if I add a trapdoor will players still be in there the intended amount of time or will they be able to escape the seeker room early?
They are supposed to spawn in the green present in front of the workshop outside..... I think- waiting for a couple of HS players to answer- I called that the seeker room when I tagged you but I don’t think it isThey are supposed to spawn on the upper floor right?
If so, you can just fill that empty area with blocks, or put at least 3 layers of blocks under the floor, that way the server will forcefully push you up the floor.
That happens when the client fails to load the terrain in time - you just keep falling until it loads in for you ¯\_(ツ)_/¯
yep in the green present on santa’s workshop to the left outside is the seeker box!!You are supposed to spawn in the green present- right @eggocado , @nostalgicx?

Wait what? You are in the seeker box and then you end up in that room in the top floor?yep in the green present on santa’s workshop to the left outside is the seeker box!!
However, when the seekers come out of the box it spawns them to a room in the roof as lucas mentioned ^^
no no, not every time—however it happens occasionallyWait what? You are in the seeker box and then you end up in that room in the top floor?
Every time?

yep in the green present on santa’s workshop to the left outside is the seeker box!!
However, when the seekers come out of the box it spawns them to a room in the roof as lucas mentioned ^^

no no, not every time—however it happens occasionally
most times they spawn correctly, in the main “hallway” in the workshop but once in a while it does happen![]()
KSHSHWH i didn’t say that correctly sorryy![]()
yeah!!! that’s perfect and i’m sure it wouldn’t affect the game as long as hiders won’t be able to get there—plus, this happens only when people are seekers in the present as u stated-so i doubt it would be a problemSo if it is only after you are in the seeker spawn present I should be able to add a trapdoor or something so you can escape without it affecting the game right?
Yesyeah!!! that’s perfect and i’m sure it wouldn’t affect the game as long as hiders won’t be able to get there—plus, this happens only when people are seekers, in the present as u stated-so i doubt it would be a problem
when using the trap door, would the seekers just drop to the second floor?
After some discussion I added a trapdoor- thanks Cap@AllyMac_
I think you already took care of something that looked like that a few months ago. Do you think we could either remove the roof or place a trapdoor to let the players fall if they spawn there ?

Interesting- thank you! I put in the trapdoor- it should be updated on the server by nowyay!! and i think this happens when there’s a solid block at the exact place where the seekers are released (not all the time though) the solid block pushes the seekers up
that’s what i assumed![]()
