Bucket wars (Minigame suggestion)

JustACake

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Bed wars is highly suggested by some people but wont be added because its on other servers. So I ask for bedwars but tweaked for brokenlens :)



1. How to play

4 islands that all have a giant bucket of water that you must protect. You may respawn as much as you wan but your bucket full of water goes down. Enemies can destroy the giant power bucket with TNT availiable at the every shop at islands. The more water in your bucket, the less pricey things are. Money is automatically generated. Can be any ingot- staff/builder's choice :)



2. Rules

Cross teaming is NOT allowed
Any form of bug isn't allowed
etc (Rulebook in hub required)



3. Capacity

Sixteen players in each game, four each island

4 Obtainable objects

Diamond sword (Shop) (starts at 50 gold) ( +5 gold each kill )
Iron sword (Shop) ( starts at 40 gold) ( +5 gold each kill)
stone sword (shop (starts at 30 gold ( +5 gold each kill)
wooden sword (shop) (starts at 5 gold ( +5 gold each kill)
knockback wooden sword (Starts at 40 gold) ( +30 gold each kill)
TNT (shop) (starts at 5 gold per 5) ( +5 per kill)
Wood planks (Shop) (starts at 5 per 20) (+5 per kill)
 
Anyway, I really like this idea, but what would the bucket BE, exactly? Not the item that you hold. A group of cauldrons (since those can hold varying amounts of water), a big hole filled with water...? The cauldrons can also have dye in them, so each team has a different colour, so that would be kinda cool, but what were you thinking?
View reply.
 
Anyway, I really like this idea, but what would the bucket BE, exactly? Not the item that you hold. A group of cauldrons (since those can hold varying amounts of water), a big hole filled with water...? The cauldrons can also have dye in them, so each team has a different colour, so that would be kinda cool, but what were you thinking?
The problem is, is that thousands of people are going to want to play this IF it comes out. So I am trying to make it use lesser command blocks, etc.
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The problem is, is that thousands of people are going to want to play this IF it comes out. So I am trying to make it use lesser command blocks, etc.
True. It would probably get a lot of players, since a lot of people want BedWars, and you'd try to limit the lag. That still didn't exactly answer my question though.
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