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BATTLE!!!

cool

  • yeah!

    Votes: 1 25.0%
  • eh... whatever

    Votes: 3 75.0%
  • Im awesome

    Votes: 0 0.0%

  • Total voters
    4

BopI

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a minima where there is a giant battleground. 2 teams take command posts whoever can keep the command posts longest wins. a timer for 15-20 mins will go and the teams will take command posts. a person simply stays in the range of a command post to capture it. if an enemy is in the same spot, ur progress on capturing the command post halts until either player is killed quake craft guns would be cool
 
Sooooooooooooooooooooooooooooopooooooooooooo... practically domination.
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Eh i feel like it's been done before. I want a domination style minigame, but this feels too basic. Yeah the quakecraft guns are cool (i do want a minigame with more quake guns), but I feel like this concept is just not original enough. Also 15 to 20 minutes seems way too long, and the game seems slow paced. 10 minutes max, and to make the game more fast paced, give all players jump boost and speed effect like in quakecraft.
Here's my ideas to make this concept more fun and original:
1. Have a certain point on the map in which the team that has it conquered gets their guns or something more powerful.
2. Killstreak mechanics would be cool. For each kill you earn a point, and you can use your points on one time use abilities.
3. A shop like in mob wars would be cool. Instead currency is gotten from conquering areas of the map, and killing other players. The shop would allow the player to buy better guns, or other assorted bonuses, such as regaining health, or temporary team buffs.
View reply.
 
Last edited:
Eh i feel like it's been done before. I want a domination style minigame, but this feels too basic. Yeah the quakecraft guns are cool (i do want a minigame with more quake guns), but I feel like this concept is just not original enough. Also 15 to 20 minutes seems way too long, and the game seems slow paced. 10 minutes max, and to make the game more fast paced, give all players jump boost and speed effect like in quakecraft.
Here's my ideas to make this concept more fun and original:
1. Have a certain point on the map in which the team that has it conquered gets their guns or something more powerful.
2. Killstreak mechanics would be cool. For each kill you earn a point, and you can use your points on one time use abilities.
3. A shop like in mob wars would be cool. Instead currency is gotten from conquering areas of the map, and killing other players. The shop would allow the player to buy better guns, or other assorted bonuses, such as regaining health, or temporary team buffs.
noice
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