An idea from a friend

The problem with this is that a spectator can tell a player what another player has in his chests
Well that could also help, player: -looks into chest- EvilBanana12345 is duping apples!

Jkjk i know you don’t dupe xD
But if a player would go to somebody base just to get something out of a chest most likely there will be a player there to fight, also I don’t think it would make any difference from the player going there themselves.

Plus most of the time every player takes everything ‘valuable’ out of it.
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Well that could also help, player: -looks into chest- EvilBanana12345 is duping apples!

Jkjk i know you don’t dupe xD
But if a player would go to somebody base just to get something out of a chest most likely there will be a player there to fight, also I don’t think it would make any difference from the player going there themselves.

Plus most of the time every player takes everything ‘valuable’ out of it.
The thing is
Umm Player 1 jumps off of a cliff and looks into player 2 chest. He sees a bow and 16 arrows that were put into the chest bc player 2 can't manage his inventory. Player 1 tells player 3 he has a bow so player 3 pearls over and kills player 2
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Or create a new command only for the Staff called /inventory <playername> :)
Could work but there wouldn’t always be a staff member online to check somebody’s inventory.
And possibly by the time a staff checks the report, the dupers could already of left the Server.
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