- Apr 27, 2018
- 197
- 603
I find it really idiotic that new players have a decent chance of facing an experienced-leaderboard-has-no-life-mineman. It ruins the gaming experience, so people leave and never come back or in some cases start cheating which is even worse. To prevent all the above from happening matchmaking should be based on players' stats (amount of wins and win rate).
What i basically suggest is to add something like categories such as "new", "intermediate", "expert" etc. Matchmaking will be based on these categories. The higher your stats, the higher category you have.
It obviously won't wipe cheaters out, but i believe will significantly decrease their amount, therefore less work for staff members and an enjoyable environment for everyone :]
What i basically suggest is to add something like categories such as "new", "intermediate", "expert" etc. Matchmaking will be based on these categories. The higher your stats, the higher category you have.
It obviously won't wipe cheaters out, but i believe will significantly decrease their amount, therefore less work for staff members and an enjoyable environment for everyone :]
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