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★ Maps Requirements ★

KhrizKGM

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BROKENLENS MAP REQUIREMENTS
Hey fellow Builders! before you want to make a map for a specific minigame please follow this format! :D

SKYWARS | TEAMSKYWARS
  • 12 spawn islands ( 2 - 3 chests, crafting table, furnace )
  • 1 center island ( 5 - 7 chests )
SURVIVALGAMES | TEAMSURVIVALGAMES
  • 16 player spawns
  • Cornucopia ( 8 - 12 chests )
  • Minimum map radius of 200 blocks ( 400 blocks in diameter )
Use barrier blocks [ ID: 95 ] to make the map inescapable.

BOWSPLEEF
  • Play area is at least 90 blocks
Can replace TNT with any blocks. Just make sure the playing floor is easy to spot out.

ONEINTHECHAMBER | TNTTAG | TAGHUNTERS
  • Large, open space
  • Few obstacles
Needs easy PvP terrain. In other words, the terrain doesn't have to be very flat, but it needs to be easy to jump on and off of blocks.
Use barrier blocks [ ID: 95 ] to make the map inescapable.

HIDEANDSEEK
  • Seeker spawn
  • Many hiding spots
Make the seeker spawn in your unused part of your map.
Use barrier blocks [ ID: 95 ] to make the map inescapable.

TNTRUN
  • At least 5 layers
  • At least 45 blocks in diameter
Normal blocks can replace gravity-affected blocks and TNT if you wish.

BLOCKPARTY
  • 49 x 49 dance floor
  • Black dance floor backdrop
QUAKECRAFT | TEAMQUAKECRAFT
  • Large, open areas
  • Long, spaced hallways
Use barrier blocks [ ID: 95 ] to make the map inescapable.

MICROBATTLES
  • 4 team flags ( red, blue, yellow, green )
  • 3 blocks wide, 1 block deep lava pool
SPLATTER
  • 2 x 2 respawn area for each team
  • Same decorations / obstacles on both sides
  • Carpet / Wool ( gray / white / black / brown ) to splatter on
MURDERMYSTERY
  • At least 200 blocks in diameter
  • At least 15 hiding spots
Use barrier blocks [ ID: 95 ] to make the map inescapable.

MOBWARS
  • 4 team islands ( red, blue, yellow, green ) with 2 iron generators and 1 diamond generator
  • Center island must have 2 diamond and 2 iron generators ( MAX 3 diamond generators )
  • Small islands between teams must have a diamond generator
THEBESTBUILDER
  • 26 x 26 building plot
  • At least 30 blocks tall
  • 25 plots
THEBESTBUILDERS | TEAMBUILDBATTLE
  • 34 x 34 building plot
  • At least 30 blocks tall
  • 16 plots
DRAWANDGUESS
  • 64 x 39 drawing board
  • Viewing area
  • 2 spawners
KRAZYKARTS
  • Wide of the road 11-17 blocks
  • Length random ( Laps can be decided based on the map length )
  • For a little Challenge, add some random obstacles on the road. Ex : rocks, mud, etc. ( Based on the theme of the map )
MOBWARSSOLO
  • 8 team islands ( red, yellow, green, blue, purple, cyan, magenta, orange ) with 1 iron generator and 1 diamond generator
  • Center island must have 2 diamond and 2 iron generators ( MAX 3 diamond generators )
  • Small islands between teams must have a diamond generator. Ex : ( 1 diamond generator between red and yellow team )
Edited by [COLOR=#ff4d4d]@_TrenzK_[/COLOR]

If anything is not too specified, assume that it depends on the theme of your map and personal preference. - Credit to Diavent
And If you guys have any question, you can tag the builders. :two_hearts:

BROKENLENS BUILDERS

GLOBAL MODERATOR | BUILD TEAM CAPTAIN
TrenzKGM | (@_TrenzK_)

GLOBAL MODERATOR | BUILD TEAM CO-CAPTAIN
KhrizKGM | (@KhrizKGM)

SECTIONAL MODERATOR | BUILD TEAM CO-CAPTAIN
lucas1901 | (@lucas1901)

BUILDER
Alfarz
| (@Alfarz)
lattes
| (@lattes)
aandre
| (@aandre)
Eyow189
| (@Eyow189)
Zablanity03
| (@Zablanity03)
Calmly
| (@calmly)
Flikxtah05
| (@Flikxtah05)

Have fun Building! :p
 
Hey fellow Builders! before you want to make a map for a specific minigame please follow this format! :D

SkyWars:
- 12 spawn islands (2 - 3 chests, crafting table, furnace)
- 1 center island ( 5 - 7 chests )

SurvivalGames:
- 16 player spawns
- cornucopia ( 8 - 12 chests )
- minimum map radius of 200 blocks (400 blocks in diameter)
**Use barrier blocks [ID: 95] to make the map inescapable.

BowSpleef:
- play area is at least 90 blocks
**Can replace TNT with any blocks. Just make sure the playing floor is easy to spot out.

One in the Chamber / TNT Tag / Tag Hunters:
- large, open Space
- few obstacles
**Needs easy PvP terrain. In other words, the terrain doesn't have to be very flat, but it needs to be easy to jump on and off of blocks.
**Use barrier blocks [ID: 95] to make the map inescapable.

HideAndSeek:
- seeker spawn
- many hiding spots
**TIP: Make your seeker spawn in an unused part of your map.
i.e: a tower
**Use barrier blocks [ID: 95] to make the map inescapable.

TNTRun:
- at least 5 layers
- at least 45 blocks in diameter
**Normal blocks can replace gravity-affected blocks and TNT if you wish.

BlockParty:
- 49 x 49 dance floor
- black dance floor backdrop

QuakeCraft:
- large, open areas
- long, spaced hallways
**Use barrier blocks [ID: 95] to make the map inescapable.

MicroBattles:
- 4 team flags (red, blue, yellow, green)
- 3 blocks wide, 1 block deep lava pool

Splatter:
- 2 x 2 respawn area for each team
- same decorations / obstacles on both sides
- gray carpet / concrete to splatter on

MurderMystery:
- at least 200 blocks in diameter
- at least 15 hiding spots
**Use barrier blocks [ID: 95] to make the map inescapable.

MobWars:
- 4 team islands (red, blue, yellow, green) with 2 iron generators and 1 diamond generator
- center island must have 2 diamond and 2 iron generators
- small islands between teams must have a diamond generator

TheBestBuilder:

- 26 x 26 building plot
- at least 30 blocks tall
- 25 plots

TheBestBuilders:
- 34 x 34 building plot
- at least 30 blocks tall
- 16 plots

DrawAndGuess:
- 64 x 39 drawing board
- viewing area

**If anything is not too specified, assume that it depends on the theme of your map and personal preference. ~Credit to Diavent
And If you guys have any questions, you can tag the builders.
@ZoeyLynne @AllyMac_ @_Ian2Chill @_TrenzK_ @KhrizKGM @Alfarizi @Builderwither @ToxicFloof @lucas1901 @SlayCC @Justyn_
Have fun Building! :p
I think you mean Carpet and wool for Splatter instead of concrete but ok :thumbsup:
View reply.
 
The MM diameter seems wayyy too big, a ton of the ones that have been in-game are less than that.
Well that’s how we make the maps, but when you fill blocks in it doesn’t seem like much but it actually is like in a 5x5 square there’s 25 blocks in it which is like :eek: whAt xD but it says you don’t need to follow the requirements it just depends on your map and preference
View reply.
 
Well that’s how we make the maps, but when you fill blocks in it doesn’t seem like much but it actually is like in a 5x5 square there’s 25 blocks in it which is like :eek: whAt xD but it says you don’t need to follow the requirements it just depends on your map and preference
Oh, I thought it was the diameter, not the area XD
View reply.
 

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