Is there a anti cheat system false banning?

Goddessfreyja88

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I rejoined the server from a long time ago and then, my account was banned permanently banned. I was wondering has the anti cheat ever messed up with people climbing ladders or floating on cob webs could make anti cheat ban or kick a player.

I'm trying to get back on the server and join the lens community to help/build and play games but for now I must wait. Until I'm reaccepted back in the community. But let's get back to the point there may be some connection problems with players telling the anti cheat that there teleporting or someone has very fast click speed and thay get banned/kicked. I hope you find this info useful.
 
What’s the username of your account?
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You weren’t banned by the watcher, you were banned by piggy: Name: goddessfreyja88
Reason: Fly mw
Period: Permanent
By: floofehguinea
Date: 11:40am on May 26th, 2019 EST
Platform: FireOS
Number of Reports: 0
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You weren’t banned by the watcher, you were banned by piggy: Name: goddessfreyja88
Reason: Fly mw
Period: Permanent
By: floofehguinea
Date: 11:40am on May 26th, 2019 EST
Platform: FireOS
Number of Reports: 0
I know that's what confuses me that
if a player reported me or anti cheat misstold
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The kicking part of the watcher might not necessarily be as accurate but the banning definitely is. Sure there might be one or two false bans, but the chances are incredibly slim.
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yeah the anticheat is not even close to 100% accurate.. I get kicked from server side not because I’m doing anything wrong
Really all the anti cheat detects are the following: spam, being in air for time longer than approx. ~5 seconds
What it should detect/pickup: high packet count from real flying, reach (hits farther than 3-3.5 blocks) kill aura, criticals, noclip, hitbox, speed, bhop
All those send a high packet count which should trigger the watcher to ban. Ping should be taken in account for all bans by the watcher as the laggier you are the more ping (packets) you end up sending in to try to stabilize your connection. Also a trained eye to handle video evidence and a experienced hacker detector in case of a false ban with evidence to prove otherwise.
What I’m saying is that the anti cheat here really needs to be redone as from my experience and numbers of times of being kicked by watcher and seeing people get false banned over the course of nearly 5 years makes me sad and angry that players did nothing and it is a server side issue.
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Really all the anti cheat detects are the following: spam, being in air for time longer than approx. ~5 seconds
What it should detect/pickup: high packet count from real flying, reach (hits farther than 3-3.5 blocks) kill aura, criticals, noclip, hitbox, speed, bhop
All those send a high packet count which should trigger the watcher to ban. Ping should be taken in account for all bans by the watcher as the laggier you are the more ping (packets) you end up sending in to try to stabilize your connection. Also a trained eye to handle video evidence and a experienced hacker detector in case of a false ban with evidence to prove otherwise.
What I’m saying is that the anti cheat here really needs to be redone as from my experience and numbers of times of being kicked by watcher and seeing people get false banned over the course of nearly 5 years makes me sad and angry that players did nothing and it is a server side issue.
Some day I hope we can work together to make it more accurate
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Really all the anti cheat detects are the following: spam, being in air for time longer than approx. ~5 seconds
What it should detect/pickup: high packet count from real flying, reach (hits farther than 3-3.5 blocks) kill aura, criticals, noclip, hitbox, speed, bhop
All those send a high packet count which should trigger the watcher to ban. Ping should be taken in account for all bans by the watcher as the laggier you are the more ping (packets) you end up sending in to try to stabilize your connection. Also a trained eye to handle video evidence and a experienced hacker detector in case of a false ban with evidence to prove otherwise.
What I’m saying is that the anti cheat here really needs to be redone as from my experience and numbers of times of being kicked by watcher and seeing people get false banned over the course of nearly 5 years makes me sad and angry that players did nothing and it is a server side issue.
450px-Laughing_Tom_Cruise.jpg
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yeah take your time no rush no worries
I just have some suggestions on what could be improved for things such as cosmetics, anti cheat, etc if you’d like to hear
Even know my account is false banned rn I hope your all haveing a good time on there.
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yeah take your time no rush no worries
I just have some suggestions on what could be improved for things such as cosmetics, anti cheat, etc if you’d like to hear
The kicking part of the watcher might not necessarily be as accurate but the banning definitely is. Sure there might be one or two false bans, but the chances are incredibly slim.
^ But as Maddie said, the watcher is doing fine on the ban side of things, he is 100% accurate on that part and I would put my hand on fire for that statement. and boy does the watcher ban A LOT of people every single day. you don't even see any of these people creating ban appeals, in the end they know they did something wrong.
The kicks are there for situations where we can't be sure exactly what's going on with the client.
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^ But as Maddie said, the watcher is doing fine on the ban side of things, he is 100% accurate on that part and I would put my hand on fire for that statement. and boy does the watcher ban A LOT of people every single day. you don't even see any of these people creating ban appeals, in the end they know they did something wrong.
The kicks are there for situations where we can't be sure exactly what's going on with the client.
You get the number of packets sent from each player right?
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