Such a bad idea but okay

gxredoll

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/ldb losses and /ldb deaths please.
So lately everyone save and quit to avoid losses and deaths (im one of them) with this command no one will save and quit anymore, also we have the commands to see ldb (wins, kills) but we should have a command to see the ldb of (losses,deaths)
Ik this is a bad idea lol
 
/ldb losses and /ldb deaths please.
So lately everyone save and quit to avoid losses and deaths (im one of them) with this command no one will save and quit anymore, also we have the commands to see ldb (wins, kills) but we should have a command to see the ldb of (losses,deaths)
Ik this is a bad idea lol
Oh yess please
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/ldb losses and /ldb deaths please.
So lately everyone save and quit to avoid losses and deaths (im one of them) with this command no one will save and quit anymore, also we have the commands to see ldb (wins, kills) but we should have a command to see the ldb of (losses,deaths)
Ik this is a bad idea lol
Omg yeah but im not one of those ppl who immediately quit to avoid loses
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I’d be on the losses leaderboard. :lmao:

Uh, I don’t really think that this an amazing idea because some people may be embarrassed of their losses/deaths and may not want to be compared to other people, if that makes sense.
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/ldb losses and /ldb deaths please.
So lately everyone save and quit to avoid losses and deaths (im one of them) with this command no one will save and quit anymore, also we have the commands to see ldb (wins, kills) but we should have a command to see the ldb of (losses,deaths)
Ik this is a bad idea lol
Being honest, it kind of is a bad idea. The reason they /hub is to keep their stats nice and clean because they don't wanna look like a loser. With a command like that, it's just gonna have more people worried because this is a stat that gives off a negative thought. More people might /hub because they're more afraid of having their name shown on being the person who died 92nd most times.

A better suggestion is a punishment for leaving. Many games do this because these kinds of people are called "rage quitters." The name speaks for itself. You can be gentle, or harsh. Here's suggestions for a gentle punishment:
  • Coin loss
  • 1 Loss or death on statistics
Suggestions of a harsh punishment would be:
  • 2 losses or deaths on statistics
  • Lose one level
  • It's gonna get a bit mathematic. Say x is their times using /hub after the feature gets implemented and y is the number of losses or deaths they receive. You could do either 2x=y or 2²=y. Double it or multiply by itself. One is harsher than the other.
Those are my suggestions for punishments. I personally like the harsher punishments because the worse they are, the more they'll learn. Isn't that why you get trauma after being tortured horribly?
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Being honest, it kind of is a bad idea. The reason they /hub is to keep their stats nice and clean because they don't wanna look like a loser. With a command like that, it's just gonna have more people worried because this is a stat that gives off a negative thought. More people might /hub because they're more afraid of having their name shown on being the person who died 92nd most times.

A better suggestion is a punishment for leaving. Many games do this because these kinds of people are called "rage quitters." The name speaks for itself. You can be gentle, or harsh. Here's suggestions for a gentle punishment:
  • Coin loss
  • 1 Loss or death on statistics
Suggestions of a harsh punishment would be:
  • 2 losses or deaths on statistics
  • Lose one level
  • It's gonna get a bit mathematic. Say x is their times using /hub after the feature gets implemented and y is the number of losses or deaths they receive. You could do either 2x=y or 2²=y. Double it or multiply by itself. One is harsher than the other.
Those are my suggestions for punishments. I personally like the harsher punishments because the worse they are, the more they'll learn. Isn't that why you get trauma after being tortured horribly?
Lose 1 lvl? I guess everyone will go back to lvl 1 lol
Also thats why i suggested it, cuz so many ppl wants to keep their stats fine by save and quit since /hub counts as a loss, i think save and quit must count a loss too? And its actually weird cuz we can see the playerd who have most kills and wins but we cant see the players who have most losses and deaths
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Lose 1 lvl? I guess everyone will go back to lvl 1 lol
Also thats why i suggested it, cuz so many ppl wants to keep their stats fine by save and quit since /hub counts as a loss, i think save and quit must count a loss too? And its actually weird cuz we can see the playerd who have most kills and wins but we cant see the players who have most losses and deaths
I didn't notice save and quit was an alternate xD
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