My minigame idea:MazeRunner

How is this idea?

  • Super duper terrible... yikes

    Votes: 0 0.0%
  • Terrible

    Votes: 0 0.0%
  • Bad

    Votes: 0 0.0%
  • It is okay...

    Votes: 5 33.3%
  • Good :)

    Votes: 3 20.0%
  • Awesome!

    Votes: 5 33.3%
  • OMG LEGENDARY!!!

    Votes: 2 13.3%

  • Total voters
    15

Sleepyhead101

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Hey i got a new minigame idea: fastkill
How to play:Everyone spawn in ceratin places of a maze.That maze should be full of interesting stuff like changing walls and hiding places.Everyone get a compass enchanted Sharpness 100 to
kill other player in 1 hit.You have to tap other players before they do it to you,killing you in a matter of moments!
That's all of my idea,thx for reading this ;D
 
Hey i got a new minigame idea: fastkill
How to play:Everyone spawn in ceratin places of a maze.That maze should be full of interesting stuff like changing walls and hiding places.Everyone get a compass enchanted Sharpness 100 to
kill other player in 1 hit.You have to tap other players before they do it to you,killing you in a matter of moments!
That's all of my idea,thx for reading this ;D
oohhh! maze runner?
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Hey i got a new minigame idea: fastkill
How to play:Everyone spawn in ceratin places of a maze.That maze should be full of interesting stuff like changing walls and hiding places.Everyone get a compass enchanted Sharpness 100 to
kill other player in 1 hit.You have to tap other players before they do it to you,killing you in a matter of moments!
That's all of my idea,thx for reading this ;D
It sounds like a good idea... @vertx ?
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Hey i got a new minigame idea: fastkill
How to play:Everyone spawn in ceratin places of a maze.That maze should be full of interesting stuff like changing walls and hiding places.Everyone get a compass enchanted Sharpness 100 to
kill other player in 1 hit.You have to tap other players before they do it to you,killing you in a matter of moments!
That's all of my idea,thx for reading this ;D
how about sharpness 2 wood sword so players can run from the hunter eh? the maze walls must be wide right?
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oohhh! maze runner?
how about sharpness 2 wood sword so players can run from the hunter eh? the maze walls must be wide right?
i dont think so cuz this is all about being fast enough
btw everyone get the sharpness 100 diamond sword so they can kill anyone... if they're fast enough.
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i dont think so cuz this is all about being fast enough
btw everyone get the sharpness 100 diamond sword so they can kill anyone... if they're fast enough.
i more like the idea that hunters will kill the runners, if a hunter kills someone, they will lose, but if they escaped the maze, they win.
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i more like the idea that hunters will kill the runners, if a hunter kills someone, they will lose, but if they escaped the maze, they win.
that will be another minigame"Hunter run" XD Maybe an escape mode for this minigame
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Changes to the idea
New name:MazeRunner
2 people will be grievers,can 1 hit kill the runners,while the runners must run(but they get a stone sword to attack).
Game time:5 minutes
If the runners(any of them)remain,or all grievers are killed by runners(this case should be very rare),then runners won.
Feel free to comment about the update :)
View reply.
 
Changes to the idea
New name:MazeRunner
2 people will be grievers,can 1 hit kill the runners,while the runners must run(but they get a stone sword to attack).
Game time:5 minutes
If the runners(any of them)remain,or all grievers are killed by runners(this case should be very rare),then runners won.
Feel free to comment about the update :)
Those hopeless runner xD
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Nice creativity, but I was thinking that it'll have changing walls and first person to the end of the maze wins but
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The grievers need to have an enderpearl ;-; because the runners have speed 2
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ok then diamond sword. Runners also get speed 2 now to escape faster.
It's still the same... i was thinking about wither when get hit by a griever [if it's not possible then use husks instead of players xD]
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It's still the same... i was thinking about wither when get hit by a griever [if it's not possible then use husks instead of players xD]
Husks are like incredibly slow, so I'd say lets go with the Withering effect
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