Suggestion :> cuz' why not? p2

Flikxtah05

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Yes! I am back again with another suggestion...
(this suggestion was already suggested long time ago)

MOB KILL
- This concept revolves around killing the mob within like 20-30 minutes of the game to avoid stretching the gametime if someone is hiding/camping.

Ok that's all bye...
 
Yes! I am back again with another suggestion...
(this suggestion was already suggested long time ago)

MOB KILL
- This concept revolves around killing the mob within like 20-30 minutes of the game to avoid stretching the gametime if someone is hiding/camping.

Ok that's all bye...
This is great! (I hate being stuck in a 45 minute game)
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A question about this, if someone is hiding, how would their mob being dead change anything? and wouldn't it be easy to kill their mob yourself if they are?
View reply.
 
Yes! I am back again with another suggestion...
(this suggestion was already suggested long time ago)

MOB KILL
- This concept revolves around killing the mob within like 20-30 minutes of the game to avoid stretching the gametime if someone is hiding/camping.

Ok that's all bye...
I’m sorry just to confirm, what your saying is that after 20 or 30 minutes in the game, all mobs die?
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A question about this, if someone is hiding, how would their mob being dead change anything? and wouldn't it be easy to kill their mob yourself if they are?

Yes it wouldn't change anything for those who hides but it would change the game a lot for those who not. Also if they hide from the start of them and didn't do any progress at all, it's they're problem that's the option they chosen. Nonetheless, it's just a concept suggestion i am not saying IF they add this, copy the ideas all from here. The main thing is the MOB KILL.
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Yes it wouldn't change anything for those who hides but it would change the game a lot for those who not. Also if they hide from the start of them and didn't do any progress at all, it's they're problem that's the option they chosen. Nonetheless, it's just a concept suggestion i am not saying IF they add this, copy the ideas all from here. The main thing is the MOB KILL.
It’s good game not take long
View reply.
 
Yes! I am back again with another suggestion...
(this suggestion was already suggested long time ago)

MOB KILL
- This concept revolves around killing the mob within like 20-30 minutes of the game to avoid stretching the gametime if someone is hiding/camping.

Ok that's all bye...
we could also add something that destroys the map like microbattles for like 5-10 minutes after all of the mobs have been killed either by the player or by the time limit
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Like if the map shrinks like how? It'll also destroy the spawh islands?
Yappp, it would leave the middle part as it's fighting ground, just like a deathmatch of some sort, the hiders will be forced to go to the middle before they got killed by the voidby the world consuming the islands
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Yes! I am back again with another suggestion...
(this suggestion was already suggested long time ago)

MOB KILL
- This concept revolves around killing the mob within like 20-30 minutes of the game to avoid stretching the gametime if someone is hiding/camping.

Ok that's all bye...
really good idea flik , i don't like seeing that the game lasts for 1 hour then it ends , instead they can just kill the mobs after 20-30 minutes of game time then the game can end 10 minutes after the mobs are killed
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