- Aug 9, 2020
- 1,395
- 19,423
The idea I have is a function the server runs to detect if players are standing on a block.
If they haven't stood on a block for an extended amount of time (Like more than 2 seconds, Maybe?) and they haven't been hanging on a ladder or a vine then the server could mark them as suspicious players or punish them accordingly. (Depends on False positives or something?)
I think if something like this was implemented effectively then the number of cheaters on the server would decrease substantially although programming a function that would probably be quite difficult given any number of factors. (Player lag, Server Performance, Player height and velocity, False Positives, Etc...)
Hopefully this idea has the potential to work well on the server.
If they haven't stood on a block for an extended amount of time (Like more than 2 seconds, Maybe?) and they haven't been hanging on a ladder or a vine then the server could mark them as suspicious players or punish them accordingly. (Depends on False positives or something?)
I think if something like this was implemented effectively then the number of cheaters on the server would decrease substantially although programming a function that would probably be quite difficult given any number of factors. (Player lag, Server Performance, Player height and velocity, False Positives, Etc...)
Hopefully this idea has the potential to work well on the server.

