Bruh I've played bowspleef and already it doesn't attract players. What would happen when some new player sees some boi firing 10 arrows at them, meanwhile they would have to grind thousands of coins to do that. And any proof I don't know much about the game? Oh wait, your just saying that...
Yeah no. Not many people play bowspleef and these upgrades would make new players not want to play bowspleef. Bowspleef would become as dead as quake.
Also double jumps could be seen by people as hacks so no on that.
Yeah but that isn't efficient saying you have to sit there and type. Plus, no one uses that anyways lol. A more efficient system should be added for communication.
No team games have team nowadays. People just play them because they have a higher chance to win than on solos cuz their noobs. AKA every TSW player. Solo SW for life. Personally I would add a ping system like that in games like apex legends to fix that. An efficient way to communicate with teams.
Well normally, there is a bunch of nons protecting the mob and camping mainly at their island always so I mean, they protect the mob too. Rarely is there only one player protecting mob.
Obsidian should be removed. It makes late game camping 10 times easier. All actually good aggressive players can't destroy mobs with it at all lol. Also it makes TNT unviable.
Early game it isn't hard to destroy mob, but at least one to two other team's make it to late game, in which being aggressive is near unviable. You could have the best gear but still lose an offensive attack during late game, due to annoying canpers.
Make the party at quake craft, so people could do the party in the lobby and when bored, they could play quake. More and more people would be playing quake during the party, and so for a short amount of time quake could actually have players.
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